Difference between revisions of "Classes:GunBat"
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(Created page with "{{Actor| | type = Monster | game = Spear | name = Gun Bat | class = GunBat | doomednum = 96 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → {{Class|M...") |
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Line 52: | Line 52: | ||
GBAT L 3.5 [[A_Fall]] | GBAT L 3.5 [[A_Fall]] | ||
GBAT M 3.5 [[A_Scream]] | GBAT M 3.5 [[A_Scream]] | ||
− | GBAT | + | GBAT NO 3.5 |
GBAT P -1 | GBAT P -1 | ||
stop | stop | ||
} | } | ||
} | } |
Latest revision as of 05:39, 11 June 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Gun Bat | |||
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Actor type | Monster | Game | |
DoomEd Number | 96 | Class Name | GunBat |
Classes: Actor → WolfensteinMonster → Mutant → GunBat
Overview
Replacement for Mutant in the Spear of Destiny mission packs. It appears as a bat with two pistols and behaves identically to the parent.
DECORATE Definition
actor GunBat : Mutant 96 { AttackSound "bat/attack" DeathSound "bat/death" SecretDeathSound "bat/fart" DropItem "BlueClip" states { Spawn: GBAT A -1 NOP A_Look stop Path: GBAT B 10 NOP A_Chase GBAT B 2.5 GBAT C 7.5 NOP A_Chase GBAT D 10 NOP A_Chase GBAT D 2.5 GBAT E 7.5 NOP A_Chase loop Pain: GBAT J 5 A_JumpIf(health & 1, 1) goto See GBAT K 5 goto See See: GBAT B 5 NOP A_Chase GBAT B 1.5 GBAT C 4 NOP A_Chase GBAT D 5 NOP A_Chase GBAT D 1.5 GBAT E 4 NOP A_Chase loop Missile: GBAT F 3 A_FaceTarget GBAT G 10 bright A_WolfAttack GBAT H 5 A_FaceTarget GBAT I 10 bright A_WolfAttack goto See Death: GBAT L 3.5 A_Fall GBAT M 3.5 A_Scream GBAT NO 3.5 GBAT P -1 stop } }