Difference between revisions of "Classes:Hans"
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Hair Machine (talk | contribs) (Created page with "{{Actor| | type = Monster | name = Hans Grosse | class = Hans | game = Wolf3D | doomednum = 16 }}Classes: {{Class}} → {{Class|WolfensteinMonster}} → <u>Hans</u><...") |
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== DECORATE Definition == | == DECORATE Definition == | ||
− | actor Hans: {{Class|WolfensteinMonster}} 16 | + | actor <u>Hans</u>: {{Class|WolfensteinMonster}} 16 |
{ | { | ||
{{property|Points}} 5000 | {{property|Points}} 5000 |
Latest revision as of 19:05, 16 January 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Hans Grosse | |||
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Actor type | Monster | Game | |
DoomEd Number | 16 | Class Name | Hans |
Classes: Actor → WolfensteinMonster → Hans
Overview
Hans Grosse is the boss of the first (shareware) episode of Wolfenstein 3d, and as such is the final obstacle standing in the way of the player's escape from the titular castle. He is a huge, blond-haired and blue-armoured warrior who attacks with two chainguns.
DECORATE Definition
actor Hans: WolfensteinMonster 16 { Points 5000 Health 850, 950, 1050, 1200 Speed 1, 3 AttackSound "hans/attack" DeathSound "hans/death" SeeSound "hans/sight" DropItem "GoldKey" +AMBUSH states { Spawn: HANS A -1 NOP A_Look(0, 0, 0, 0, 360) stop See: HANS A 5 NOP A_Chase HANS A 1.5 HANS B 4 NOP A_Chase HANS C 5 NOP A_Chase HANS C 1.5 HANS D 4 NOP A_Chase loop Missile: HANS E 15 A_FaceTarget HANS F 5 A_FaceTarget HANS GFGFGE 5 bright A_WolfAttack(0, "*", 0.667) goto See Death: HANS H 7.5 A_Fall HANS I 7.5 A_Scream HANS J 7.5 HANS K -1 stop } }