User contributions
From ECWolf Wiki
- 03:32, 30 December 2012 diff hist +193 N A ChangeFlag Created page with "'''A_ChangeFlag''' (string ''flag'', bool ''value'') Either sets or unsets a flag based on ''value''. The flag can be any of the actor flags, but it may not always produc..." current
- 03:30, 30 December 2012 diff hist +186 N A JumpIfInventory Created page with "'''A_JumpIfInventory''' (string ''item'', int ''amount'', state ''frame'') The calling actor jumps to the specified state if the actor is carrying at least ''amount'' of the ..."
- 03:28, 30 December 2012 diff hist +175 N A JumpIfCloser Created page with "'''A_JumpIfCloser''' (float ''distance'', state ''frame'') Jumps to the specified state if the calling actor's target is closer than the specified distance in units (pixels)." current
- 22:12, 17 December 2012 diff hist +805 A Chase
- 22:05, 17 December 2012 diff hist +398 A ActiveSound current
- 22:01, 17 December 2012 diff hist -91 m A GunAttack
- 22:01, 17 December 2012 diff hist +110 Actor flags
- 21:58, 17 December 2012 diff hist -38 Actor properties
- 21:53, 17 December 2012 diff hist -105 Action functions
- 21:52, 17 December 2012 diff hist +132 N Template:Latest Template from ZDoom wiki
- 21:51, 17 December 2012 diff hist +460 N Template:New Template from ZDoom wiki
- 21:48, 17 December 2012 diff hist +930 N Version history Created page with "__NOTOC__ == 2012 == ;1.0 September 18 :Initial release based of Wolf4SDL and ZDoom. ;1.1 December 17 :* Fixed numerous bugs. Particularly in Spear of Destiny support. :* Imp..."
- 21:38, 17 December 2012 diff hist +1,849 Version compatibility
- 21:36, 17 December 2012 diff hist +411 N Template:Property Template from ZDoom wiki current
- 21:34, 17 December 2012 diff hist +389 N Template:Flag Template from ZDoom wiki current
- 21:27, 17 December 2012 diff hist +418 N Template:Class Class template from ZDoom wiki. current
- 18:12, 3 December 2012 diff hist +223 m Action functions
- 01:23, 27 November 2012 diff hist +52 m A GunAttack
- 01:21, 27 November 2012 diff hist +169 m Actor flags →Weapon: WEAPON.DONTBOB
- 01:19, 27 November 2012 diff hist +1,222 m Actor properties →Weapon: Bob properties which are from the ZDoom wiki (after all the code behind them is the same).
- 01:06, 27 November 2012 diff hist +152 m Actor properties →Player: Movebob factor
- 01:04, 27 November 2012 diff hist +869 N Template:Hg Shameless pull from ZDoom wiki adjusted for Mercurialisms current
- 01:03, 27 November 2012 diff hist +91 N Template:Plainlink Template from ZDoom wiki current
- 03:15, 12 November 2012 diff hist +192 m Source code →Wolfenstein 3D License: Added another note confirming GPL license.
- 17:13, 9 October 2012 diff hist +1,790 N Compile ECWolf on Mac OS X Created page with "This guide will demonstrate how to compile the Mercurial version of ECWolf on Mac OS X. == Dependencies == The following programs/libraries are used by ECWolf. The versions..."
- 17:09, 9 October 2012 diff hist +2 m Compile ECWolf on Windows
- 17:07, 9 October 2012 diff hist +2,007 Compile ECWolf on Windows
- 16:53, 9 October 2012 diff hist +58 m Editing tools →General Wolfenstein 3D Editors: So HWE can export in WDC format :D
- 13:39, 8 October 2012 diff hist +167 m Main Page
- 17:08, 6 October 2012 diff hist +3,439 N Game data Created page with "ECWolf requires base game data from the original games in order to play. For convienance this data is referred to as the IWAD since it is the equivalent to those files in Doom..."
- 17:11, 3 October 2012 diff hist +1,327 N Source code Created page with "== Getting the source == The ECWolf source code is available in both a 7z archive on the website or can be download directly from the repository. The Mercurial repository is h..."
- 16:11, 3 October 2012 diff hist +1,095 N Action specials Created page with "Action specials are function which are activated either by UWMF#Triggers or DECORATE actions. == List of Action specials == * 1:'''Door_Open'''(speed, lock, type) :Ac..."
- 15:49, 3 October 2012 diff hist +53 m Map translator →Tiles
- 15:47, 3 October 2012 diff hist +46 N UWMF Redirected page to Universal Wolfenstein Map Format current
- 15:46, 3 October 2012 diff hist +4,108 N Universal Wolfenstein Map Format Created page with "The Universal Wolfenstein Map Format (UWMF) is a text based, extendable, specification for defining map structures. At the current time ECWolf is not a complete implementation..."
- 00:06, 3 October 2012 diff hist +77 m Version compatibility →Forwards Compatibility Tips
- 00:05, 3 October 2012 diff hist +109 A FireCustomMissile
- 23:58, 2 October 2012 diff hist +1,192 N Version compatibility Created page with "One of the main design goals of ECWolf is to allow easy mod authoring in a way that requires little programming knowledge. In turn it is reasonable to expect that future updat..."
- 23:51, 2 October 2012 diff hist +449 N Using this Wiki Created page with "This wiki intends to serve as a comprehensive manual/documentation for the ECWolf project. As of this writing, however, it can only serve as a general guide for what feature a..." current
- 23:47, 2 October 2012 diff hist +303 N Editing tools Created page with "== General Wolfenstein 3D Editors == * [http://winwolf3d.dugtrio17.com/ WDC] - Required for map exporting * [http://www.alice-dsl.net/mkroll/ceprepage.html ChaosEdit] * [http:..."
- 23:43, 2 October 2012 diff hist +151 m Main Page
- 22:09, 2 October 2012 diff hist +1,638 N Art screens Created page with "Art screens are used to provide an in game manual as well as provide story elements between clusters. They are simply specifically formatted text and do not have any specific ..."
- 21:52, 2 October 2012 diff hist +2,870 N Map translator Created page with "The map translator specifies how the engine should handle translating binary format maps into internal structures (which map closely to UWMF). A map translator is sometime..."
- 18:26, 2 October 2012 diff hist +2,677 N MAPINFO/Map definition Created page with "A map definition sets properties for a specific map. == Block syntax == * '''adddefaultmap''' { ''properties'' } * '''defaultmap''' { ''properties'' } :Sets the default set of..."
- 18:02, 2 October 2012 diff hist +1,691 N MAPINFO/Intermission definition Created page with "An intermission definition defines an ending sequence. It will appear after the standard intermission stats screen. == Block syntax == '''intermission''' ''name'' { ''properti..."
- 15:37, 2 October 2012 diff hist +3,561 N MAPINFO/Gameinfo definition Created page with "The gameinfo section of MAPINFO defines global properties for the game. == Block syntax == '''gameinfo''' { ''properties'' } == Block properties == * '''advisorycolor = "<col..."
- 15:16, 2 October 2012 diff hist +1,072 N MAPINFO/Episode definition Created page with "An episode is a selectable starting point for the game. Episodes will appear on the menu in the order they are defined here. There should be at least one episode defined. The ..."
- 15:09, 2 October 2012 diff hist +804 N MAPINFO/Cluster definition Created page with "A cluster is a grouping of maps, usually, but not necessarily, separated by story elements. This should not be confused with episodes. == Block ..."
- 15:01, 2 October 2012 diff hist +661 N MAPINFO Created page with "The MAPINFO lump allows defining meta information about maps as well other static information such as episodes and clusters. The format follows ZDoom's [[ZDoom:MAPINFO|ZMAPINF..."
- 13:46, 2 October 2012 diff hist +46 m MediaWiki:Sidebar