Classes:Guard

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Revision as of 19:04, 16 January 2013 by Blzut3 (talk | contribs) (→‎DECORATE Definition: Style)
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Guard
Actor type Monster Game MiniWolf3DLogoIcon.png
DoomEd Number 11 Class Name Guard


Classes: ActorWolfensteinMonsterGuard
 →GreenGuard

Overview

A brown-uniformed castle security guard, attacking with a pistol. The most commonplace enemy in the game.

DECORATE Definition

actor Guard: WolfensteinMonster 11
{
  Points 100
  Health 25
  Speed 1, 3
  SightTime 1, 4
  DropItem "Clip"
  AttackSound "guard/attack"
  DeathSound "guard/death"
  SecretDeathSound "guard/fart"
  SeeSound "guard/sight"
  states
  {
    Spawn:
      GARD A -1 NOP A_Look
      stop
    Path:
      GARD B 10 NOP A_Chase
      GARD B 2.5
      GARD C 7.5 NOP A_Chase
      GARD D 10 NOP A_Chase
      GARD D 2.5
      GARD E 7.5 NOP A_Chase
      loop
    See:
      GARD B 5 NOP A_Chase
      GARD B 1.5
      GARD C 4 NOP A_Chase
      GARD D 5 NOP A_Chase
      GARD D 1.5
      GARD E 4 NOP A_Chase
      loop
    Missile:
      GARD FG 10 A_FaceTarget
      GARD H 10 bright A_WolfAttack
      goto See
    Pain:
      GARD I 5 A_JumpIf(health & 1, 1)
      goto See
      GARD J 5
      goto See
    Death:
      GARD K 7.5 A_Fall
      GARD L 7.5 A_Scream
      GARD M 7.5
      GARD N -1
      stop
  }
}