Difference between revisions of "Classes:EnergyBall"
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 (Created page with "{{Actor| | type = Explosive | name = Energy Ball | class = EnergyBall | game = Spear }}Classes: {{Class|Actor}} → {{Class|Spark}} → <u>EnergyBall</u><br>  == Ove...")  | 
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| Line 12: | Line 12: | ||
  actor <u>EnergyBall</u> : {{Class|Spark}}  |   actor <u>EnergyBall</u> : {{Class|Spark}}  | ||
  {  |   {  | ||
| − |     {{property|  | + |     {{property|SeeSound}} "devil/attack"  | 
    states  |     states  | ||
    {  |     {  | ||
Revision as of 14:20, 20 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  | 
| Energy Ball | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | EnergyBall | 
Classes: Actor → Spark → EnergyBall
Overview
Energy ball fired by the Devil Incarnate.
DECORATE Definition
actor EnergyBall : Spark { SeeSound "devil/attack" states { Spawn: EBAL ABCD 3 bright loop } }