Difference between revisions of "Classes:CowCarcass"
From ECWolf Wiki
(Created page with "{{Actor| | type = Decoration | name = Cow Carcass | class = Cow Carcass | game = Spear | doomednum = 86 }}Classes: {{Class|Actor}} → <u>CowCarcass</u><br> &rarr...") |
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| Line 14: | Line 14: | ||
actor <u>CowCarcass</u> 86 | actor <u>CowCarcass</u> 86 | ||
{ | { | ||
| − | {{property| | + | {{property|Radius}} 32 |
+{{flag|SOLID}} | +{{flag|SOLID}} | ||
states | states | ||
Latest revision as of 14:29, 20 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Cow Carcass | |||
|---|---|---|---|
| Actor type | Decoration | Game | |
| DoomEd Number | 86 | Class Name | Cow Carcass |
Classes: Actor → CowCarcass
→ChemicalTable
Overview
A cow's skull impaled over a bloody mess.
DECORATE Definition
actor CowCarcass 86
{
Radius 32
+SOLID
states
{
Spawn:
COWC A -1
stop
}
}