Difference between revisions of "Classes:CowCarcass"
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|  (Created page with "{{Actor| | type = Decoration | name = Cow Carcass | class = Cow Carcass | game = Spear | doomednum = 86 }}Classes: {{Class|Actor}} → <u>CowCarcass</u><br>  &rarr...") | |||
| Line 14: | Line 14: | ||
|   actor <u>CowCarcass</u> 86 |   actor <u>CowCarcass</u> 86 | ||
|   { |   { | ||
| − |     {{property| | + |     {{property|Radius}} 32 | 
|     +{{flag|SOLID}} |     +{{flag|SOLID}} | ||
|     states |     states | ||
Latest revision as of 14:29, 20 February 2013
| Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things: 
 | 
| Cow Carcass | |||
|---|---|---|---|
| Actor type | Decoration | Game |   | 
| DoomEd Number | 86 | Class Name | Cow Carcass | 
Classes: Actor → CowCarcass
 →ChemicalTable
Overview
A cow's skull impaled over a bloody mess.
DECORATE Definition
actor CowCarcass 86
{
  Radius 32
  +SOLID
  states
  {
    Spawn:
      COWC A -1
      stop
  }
}

