Difference between revisions of "Classes:Barrel"
From ECWolf Wiki
(Created page with "{{Actor| | type = Decoration | name = Barrel | class = Barrel | doomednum = 68 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Barrel</u><br> →{{Class|Hori...") |
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| Line 14: | Line 14: | ||
actor <u>Barrel</u> 68 | actor <u>Barrel</u> 68 | ||
{ | { | ||
| − | {{property| | + | {{property|Radius}} 32 |
+{{flag|SOLID}} | +{{flag|SOLID}} | ||
states | states | ||
Latest revision as of 14:31, 20 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Barrel | |||
|---|---|---|---|
| Actor type | Decoration | Game | |
| DoomEd Number | 68 | Class Name | Barrel |
Classes: Actor → Barrel
→HorizontalBarrel
Overview
A wooden barrel.
DECORATE Definition
actor Barrel 68
{
Radius 32
+SOLID
states
{
Spawn:
BARL A -1
stop
}
}