Difference between revisions of "A MeleeAttack"
From ECWolf Wiki
(Created page with "'''A_MeleeAttack''' (int damage[, float accuracy]) Performs a melee attack on the target. Accuracy is the probability (0.0-1.0) that the attack will succeed. Damage is not ...") |
(No difference)
|
Revision as of 15:37, 1 October 2012
A_MeleeAttack (int damage[, float accuracy])
Performs a melee attack on the target. Accuracy is the probability (0.0-1.0) that the attack will succeed. Damage is not multiplied by any factor.
Note: This function is different from the deprecated A_MeleeAttack in ZDoom.