Classes:AngelOfDeath

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Revision as of 14:14, 20 February 2013 by Blzut3 (talk | contribs) (DECORATE Definition: Format)

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Angel of Death
Actor type Monster Game MiniSpearLogoIcon.png
DoomEd Number 27 Class Name AngelOfDeath


Classes: ActorWolfensteinMonsterAngelOfDeath
 →DevilIncarnate

Overview

The final boss in Spear of Destiny.

DECORATE Definition

actor AngelOfDeath : WolfensteinMonster 27
{
  Points 5000
  Health 1450, 1550, 1650, 2000
  Speed 1, 3
  MissileFrequency 0.04
  SeeSound "angel/sight"
  DeathSound "angel/death"
  +AMBUSH
  states
  {
    Spawn:
      ANGL A -1 NOP A_Look(0, 0, 0, 0, 360)
      stop
    See:
      ANGL A 5 NOP A_Chase("*", "*", CHF_BACKOFF)
      ANGL A 1.5
      ANGL B 4 NOP A_Chase("*", "*", CHF_BACKOFF)
      ANGL C 5 NOP A_Chase("*", "*", CHF_BACKOFF)
      ANGL C 1.5
      ANGL D 4 NOP A_Chase("*", "*", CHF_BACKOFF)
      loop
    Missile:
      ANGL E 5 A_FaceTarget
      ANGL F 10 A_FaceTarget
      ANGL E 5 A_CustomMissile("Spark")
      ANGL E 0 A_Jump(127, "See")
      ANGL E 5 A_FaceTarget
      ANGL F 10 A_FaceTarget
      ANGL E 5 A_CustomMissile("Spark")
      ANGL E 0 A_Jump(127, "See")
      ANGL E 5 A_FaceTarget
      ANGL F 10 A_FaceTarget
      ANGL E 5 A_CustomMissile("Spark")
      ANGL G 20
      ANGL H 20 A_PlaySound("angel/breath")
      ANGL G 20
      ANGL H 20 A_PlaySound("angel/breath")
      ANGL G 20
      ANGL H 20 A_PlaySound("angel/breath")
      ANGL G 20
      ANGL G 0 A_PlaySound("angel/breath")
      goto See
    Death:
      ANGL A .5 A_Fall
      ANGL A 52.5 A_Scream
      ANGL I 5
      ANGL J 5 A_PlaySound("misc/slurpie")
      ANGL KLMNO 5
      ANGL P -1 A_BossDeath
      stop
  }
}