Difference between revisions of "Classes:Bones1"

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(Created page with "{{Actor| | type = Decoration | name = Bones 1 | class = Bones1 | game = Wolf3D | doomednum = 52 }}Classes: {{Class|Actor}} → <u>Bones1</u><br>  →{{Class|Bon...")
 
(No difference)

Latest revision as of 16:00, 14 February 2013

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Bones 1
Actor type Decoration Game MiniWolf3DLogoIcon.png
DoomEd Number 52 Class Name Bones1


Classes: ActorBones1
 →Bones5

Overview

A pile of bones.

DECORATE Definition

actor Bones1 52
{
  states
  {
    Spawn:
      BON1 A -1
      stop
  }
}