Classes:DevilIncarnate

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Revision as of 14:15, 20 February 2013 by Blzut3 (talk | contribs) (DECORATE Definition: Format)

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Devil Incarnate
Actor type Monster Game MiniSpearLogoIcon.png
DoomEd Number 103 Class Name DevilIncarnate


Classes: ActorWolfensteinMonsterAngelOfDeathDevilIncarnate

Overview

Replacement final boss for the Spear of Destiny mission packs.

DECORATE Definition

actor DevilIncarnate : AngelOfDeath 103
{
  SeeSound "devil/sight"
  DeathSound "devil/death"
  states
  {
    Spawn:
      DEVL A -1 NOP A_Look(0, 0, 0, 0, 360)
      stop
    See:
      DEVL A 5 NOP A_Chase("*", "*", CHF_BACKOFF)
      DEVL A 1.5
      DEVL B 4 NOP A_Chase("*", "*", CHF_BACKOFF)
      DEVL C 5 NOP A_Chase("*", "*", CHF_BACKOFF)
      DEVL C 1.5
      DEVL D 4 NOP A_Chase("*", "*", CHF_BACKOFF)
      loop
    Missile:
      DEVL E 5 A_FaceTarget
      DEVL F 10 A_FaceTarget
      DEVL E 5 A_CustomMissile("EnergyBall")
      DEVL E 0 A_Jump(127, "See")
      DEVL E 5 A_FaceTarget
      DEVL F 10 A_FaceTarget
      DEVL E 5 A_CustomMissile("EnergyBall")
      DEVL E 0 A_Jump(127, "See")
      DEVL E 5 A_FaceTarget
      DEVL F 10 A_FaceTarget
      DEVL E 5 A_CustomMissile("EnergyBall")
      DEVL G 20
      DEVL H 20 A_PlaySound("devil/breath")
      DEVL G 20
      DEVL H 20 A_PlaySound("devil/breath")
      DEVL G 20
      DEVL H 20 A_PlaySound("devil/breath")
      DEVL G 20
      DEVL G 0 A_PlaySound("devil/breath")
      goto See
    Death:
      DEVL A .5 A_Fall
      DEVL A 52.5 A_Scream
      DEVL I 5
      DEVL J 5 A_PlaySound("misc/slurpie2")
      DEVL KLMNO 5
      DEVL P -1 A_BossDeath
      stop
  }
}