Classes:Feed

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Revision as of 02:19, 28 May 2014 by TheMightyHeracross (talk | contribs) (Created page with "{{Actor| | type = Ammo | class = Feed | name = Feed | doomednum = 180 | game = Noah3D }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Ammo}} → <u...")

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Feed
Actor type Ammo Game MiniNoah3DLogoIcon.png
DoomEd Number 180 Class Name Feed


Classes: ActorInventoryAmmoFeed
 →FeedTrough

Overview

Ammo for the Small Feed Launcher, Large Feed Launcher, and SuperFeeder5000.

DECORATE Definition

actor Feed : Ammo 180
{
   inventory.amount 5
   inventory.maxamount 99
   ammo.backpackamount 10
   ammo.backpackboostamount 100
   ammo.backpackmaxamount 299
  overheadicon "TILE8:7E"
   +PLOTONAUTOMAP
   states
   {
       Spawn:
       FEED A -1
       stop
   }
}