Classes:FeedBucket

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Revision as of 22:45, 8 July 2018 by TheBreakinBenny (talk | contribs) (Created page with "{{Actor| | type = Decoration | name = Feed Bucket | class = FeedBucket | doomednum = 164 | game = Noah3D }}Classes: {{Class|Actor}} → <u>FeedBucket</u> == Overview =...")

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Feed Bucket
Actor type Decoration Game MiniNoah3DLogoIcon.png
DoomEd Number 164 Class Name FeedBucket


Classes: ActorFeedBucket

Overview

A feed bucket.

DECORATE Definition

actor FeedBucket 164
{
  radius 32
  overheadicon "TILE8:7C"
  +PLOTONAUTOMAP
  +SOLID
  states
  {
    Spawn:
      FDBK A -1
      stop
  }
}