Classes:GatlingGunUpgrade

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Revision as of 08:32, 12 June 2013 by Blzut3 (talk | contribs) (→‎DECORATE Definition)
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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
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  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Gatling Gun Upgrade
Actor type Weapon Game MiniWolf3DLogoIcon.png
DoomEd Number 61 Class Name GatlingGunUpgrade


Classes: ActorInventoryWeaponWeaponGiverGatlingGunUpgrade
 →BlueGatlingGunUpgrade

Overview

Pickup for the GatlingGun. Will also give the machine gun if the player does not have one already.

DECORATE Definition

actor GatlingGunUpgrade : WeaponGiver 61
{
  inventory.pickupsound "weapon/gatling/pickup"
  weapon.ammogive1 6
  DropItem "GatlingGun"
  DropItem "MachineGun"
  +INVENTORY.ALWAYSPICKUP
  states
  {
    Spawn:
      CGUN A -1
      stop
  }
}