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Revision as of 19:34, 18 February 2013 by Blzut3 (talk | contribs) (→‎DECORATE Definition)
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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Ghoulish Ghost
Actor type Monster Game MiniSpearLogoIcon.png
DoomEd Number 104 Class Name GhoulishGhost

Classes: ActorSpectreGhoulishGhost


A white ghoulish ghost that replaces the spectre in return to danger.

DECORATE Definition

actor GhoulishGhost : Spectre 104
      GHUL ABCD 5 NOP A_Look(0, 0, 0, 0, 360)
      GHUL ABCD 5 NOP A_Chase("*", "*", CHF_DONTDODGE)
      GHUL E 5 A_Fall
      GHUL FG 5
      GHUL H 155
      GHUL H 5 A_Dormant