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Revision as of 19:04, 16 January 2013 by Blzut3 (talk | contribs) (→‎DECORATE Definition: Style)
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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Gretel Grosse
Actor type Monster Game MiniWolf3DLogoIcon.png
DoomEd Number 20 Class Name Gretel

Classes: ActorWolfensteinMonsterGretel


Gretel Grosse is the boss of Episode 5, guarding the plans for the continuation of the Giftkrieg project. The twin sister of Hans, she behaves identically.

DECORATE Definition

actor Gretel: WolfensteinMonster 20
  Points 5000
  Health 850, 950, 1050, 1200
  Speed 1, 3
  AttackSound "gretel/attack"
  DeathSound "gretel/death"
  SeeSound "gretel/sight"
  DropItem "GoldKey"
      GRET A -1 NOP A_Look(0, 0, 0, 0, 360)
      GRET A 5 NOP A_Chase
      GRET A 1.5
      GRET B 4 NOP A_Chase
      GRET C 5 NOP A_Chase
      GRET C 1.5
      GRET D 4 NOP A_Chase
      GRET E 15 A_FaceTarget
      GRET F 5 A_FaceTarget
      GRET GFGFGE 5 bright A_WolfAttack(0, "*", 0.667)
      goto See
      GRET H 7.5 A_Fall
      GRET I 7.5 A_Scream
      GRET J 7.5
      GRET K -1