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Revision as of 19:05, 16 January 2013 by Blzut3 (talk | contribs) (→‎DECORATE Definition: Style)
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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
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Hans Grosse
Actor type Monster Game MiniWolf3DLogoIcon.png
DoomEd Number 16 Class Name Hans

Classes: ActorWolfensteinMonsterHans


Hans Grosse is the boss of the first (shareware) episode of Wolfenstein 3d, and as such is the final obstacle standing in the way of the player's escape from the titular castle. He is a huge, blond-haired and blue-armoured warrior who attacks with two chainguns.

DECORATE Definition

actor Hans: WolfensteinMonster 16
  Points 5000
  Health 850, 950, 1050, 1200
  Speed 1, 3
  AttackSound "hans/attack"
  DeathSound "hans/death"
  SeeSound "hans/sight"
  DropItem "GoldKey"
      HANS A -1 NOP A_Look(0, 0, 0, 0, 360)
      HANS A 5 NOP A_Chase
      HANS A 1.5
      HANS B 4 NOP A_Chase
      HANS C 5 NOP A_Chase
      HANS C 1.5
      HANS D 4 NOP A_Chase
      HANS E 15 A_FaceTarget
      HANS F 5 A_FaceTarget
      HANS GFGFGE 5 bright A_WolfAttack(0, "*", 0.667)
      goto See
      HANS H 7.5 A_Fall
      HANS I 7.5 A_Scream
      HANS J 7.5
      HANS K -1