Difference between revisions of "Classes:Health"
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(Created page with "{{Actor| | type = Internal | name = Health | class = Health }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Health</u><br> →{{Class|Blood}}<br> ...") |
(No difference)
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Revision as of 16:43, 15 January 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Health | |||
---|---|---|---|
Actor type | Internal | Game | |
DoomEd Number | None | Class Name | Health |
Classes: Actor → Inventory → Health
→Blood
→DogFood
→Food
→Medikit
→OneUpHealth
Overview
This is a base class for defining health pickups. Using inventory.maxamount will specify the maximum amount level of health the player can obtain from the pickup.
DECORATE Definition
actor Health : Inventory native { inventory.amount 1 inventory.maxamount 0 }