Classes:Hitler

From ECWolf Wiki
Revision as of 05:20, 11 June 2013 by Blzut3 (talk | contribs) (→‎DECORATE Definition: 1.2 update)
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Hitler
Actor type Monster Game MiniWolf3DLogoIcon.png
DoomEd Number None Class Name Hitler


Classes: ActorWolfensteinMonsterHitler

Overview

The final incarnation of Hitler, without decoys or battle armour. Moves quickly and fires two chainguns.

DECORATE Definition

actor Hitler: WolfensteinMonster
{
  Points 5000
  Health 500, 700, 800, 900
  Speed 1, 5
  AttackSound "hitler/attack"
  DeathSound "hitler/death"
  SeeSound "hitler/sight"
  states
  {
    Spawn:
    See:
      HTLR A 3 NOP A_Chase
      HTLR A 2
      HTLR B 1 NOP A_Chase
      HTLR C 3 NOP A_Chase
      HTLR C 2
      HTLR D 1 NOP A_Chase
      loop
    Missile:
      HTLR E 15 A_FaceTarget
      HTLR F 5 bright A_FaceTarget
      HTLR GFGF 5 bright A_WolfAttack
      HTLR F 0 bright A_WolfAttack
      goto See
    Death:
      HTLR A .5 A_Fall
      HTLR A 70 A_Scream
      HTLR H 5
      HTLR I 5 A_PlaySound("misc/slurpie")
      HTLR JKLMN 5
      HTLR O -1 A_BossDeath
      stop
  }
}