Difference between revisions of "Classes:MachineGun"
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(Created page with "{{Actor| | type = Weapon | game = Wolf3D | name = Machine Gun | class = MachineGun | doomednum = 60 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|We...") |
(No difference)
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Revision as of 03:02, 12 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Machine Gun | |||
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Actor type | Weapon | Game | |
DoomEd Number | 60 | Class Name | MachineGun |
Classes: Actor → Inventory → Weapon → WolfWeapon → MachineGun
→BlueAK47
Overview
Automatic rifle in Wolfenstein 3D.
DECORATE Definition
actor MachineGun : WolfWeapon 60 { attacksound "weapon/machine/attack" inventory.icon "MACHGUN" inventory.pickupsound "weapon/machine/pickup" weapon.selectionorder 1300 states { Spawn: MGUN A -1 stop Ready: MCHG A 1 A_WeaponReady loop Fire: MCHG B 3 Hold: MCHG C 3 bright A_GunAttack MCHG D 3 MCHG E 3 A_ReFire goto Ready } }