Classes:MelonAmmo

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Revision as of 14:53, 31 May 2014 by TheMightyHeracross (talk | contribs) (Created page with "{{Actor| | type = Ammo | class = MelonAmmo | name = MelonAmmo | doomednum = 193 | game = Noah3D }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Ammo}}...")
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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
MelonAmmo
Actor type Ammo Game MiniNoah3DLogoIcon.png
DoomEd Number 193 Class Name MelonAmmo


Classes: ActorInventoryAmmoMelonAmmo


Overview

Ammo for the Watermelon Launcher.

DECORATE Definition

actor MelonAmmo : Ammo 193
{
   inventory.amount 5
   inventory.maxamount 99
   ammo.backpackamount 1
   ammo.backpackmaxamount 99
   overheadicon "TILE8:7E"
   +PLOTONAUTOMAP
   states
   {
       Spawn:
       MLNS A -1
       stop
   }
}