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Revision as of 06:03, 24 December 2013 by Blzut3 (talk | contribs) (→‎DECORATE Definition)
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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Actor type Weapon Game MiniWolf3DLogoIcon.png
DoomEd Number None Class Name Pistol

Classes: ActorInventoryWeaponWolfWeaponPistol


German standard issue pistol. Starting weapon in the game.

DECORATE Definition

actor Pistol : WolfWeapon
  inventory.icon "PISTOL"
  weapon.selectionorder 1900
  AttackSound "weapon/pistol/attack"
      PISG A 1 A_WeaponReady
      PISG B 3
      PISG C 3 bright
      PISG D 3 A_GunAttack
      PISG E 3
      goto Ready