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Revision as of 19:34, 18 February 2013 by Blzut3 (talk | contribs) (Created page with "{{Actor| | type = Monster | game = Spear | name = Radioactive Mist | class = Radioactive Mist | doomednum = 157 }}Classes: {{Class|Actor}} → {{Class|Spectre}} → ...")
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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Radioactive Mist
Actor type Monster Game MiniSpearLogoIcon.png
DoomEd Number 157 Class Name Radioactive Mist

Classes: ActorSpectreRadioactiveMist


Green mist that replaces the spectre in the ultimate challenge.

DECORATE Definition

actor RadioactiveMist : Spectre 157
      MIST ABCD 5 NOP A_Look(0, 0, 0, 0, 360)
      MIST ABCD 5 NOP A_Chase("*", "*", CHF_DONTDODGE)
      MIST E 5 A_Fall
      MIST FG 5
      MIST H 155
      MIST H 5 A_Dormant