Classes:Rocket
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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Rocket | |||
---|---|---|---|
Actor type | Explosive | Game | |
DoomEd Number | None | Class Name | Rocket |
Classes: Actor → Rocket
→ChemicalRocket
Overview
Standard rocket projectile for Wolfenstein 3D.
DECORATE Definition
actor Rocket { Radius 11 Speed 16 Damage (random[MissileDamage](30, 61)) // random(0, 31) + 30 SeeSound "missile/fire" DeathSound "missile/hit" PROJECTILE states { Spawn: ROCK A 1.5 bright A_SpawnItem("Smoke") loop Death: BOOM ABC 3 bright stop } }