Difference between revisions of "Template:Actor"

From ECWolf Wiki
m (Forgot to remove one game type.)
m (Removed some stuff that interfered with the integrated skin.)
Line 5: Line 5:
 
#The actor definitions here are put on the wiki '''for reference purpose only'''. Learn from them, don't copy them.
 
#The actor definitions here are put on the wiki '''for reference purpose only'''. Learn from them, don't copy them.
 
#There is only one exception: if what you want is changing {{Class|Ammo}} capacity, you need to create a new type from Ammo.}}
 
#There is only one exception: if what you want is changing {{Class|Ammo}} capacity, you need to create a new type from Ammo.}}
<div style="float:left">
 
 
{| class="infobox bordered" style="width: 40em; font-size: 90%; text-align: left;" cellpadding="3"
 
{| class="infobox bordered" style="width: 40em; font-size: 90%; text-align: left;" cellpadding="3"
 
! colspan="4" style="font-size:110%; text-align: center; background-color: #454545;" | ''{{{name|{{PAGENAME}}}}}''
 
! colspan="4" style="font-size:110%; text-align: center; background-color: #454545;" | ''{{{name|{{PAGENAME}}}}}''
Line 35: Line 34:
 
       {{!}} {{{puzzid|N/A}}}
 
       {{!}} {{{puzzid|N/A}}}
 
}}
 
}}
|}</div>{{#if:{{{icon|}}}|<div style="float:center">[[image:{{{icon}}}]]</div>}}<div style="clear:both"></div>
+
|}{{#if:{{{icon|}}}|<div style="float:center">[[image:{{{icon}}}]]</div>}}
 
<br>
 
<br>
 
<!-- /* Discarded stuff */ ! style="background-color: #BDD0F2" | Thing Index
 
<!-- /* Discarded stuff */ ! style="background-color: #BDD0F2" | Thing Index

Revision as of 22:38, 5 January 2013

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Actor
Actor type Unknown Game MiniECWolfLogoIcon.png
DoomEd Number None Class Name Actor