Classes:WolfensteinSS
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Revision as of 14:00, 6 January 2013 by Hair Machine (talk | contribs) (Created page with "{{Actor| | type = Internal | name = SS | class = WolfensteinSS }}Classes: {{Class}} → {{Class|WolfensteinMonster}} → <u>WolfensteinSS</u><br> →{{Class...")
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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SS | |||
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Actor type | Internal | Game | |
DoomEd Number | None | Class Name | WolfensteinSS |
Classes: Actor → WolfensteinMonster → WolfensteinSS
→Schutzstafell
Overview
Blue-uniformed shock trooper. Has the highest hitpoints of the standard enemies and attacks with a machine gun.
DECORATE Definition
actor WolfensteinSS: WolfensteinMonster 13 // ZDoom compatible name { Points 500 Health 100 Speed 1, 4 SightTime 1, 6 DropItem "MachineGun" DropItem "Clip" AttackSound "wolfss/attack" DeathSound "wolfss/death" SecretDeathSound "wolfss/fart" SeeSound "wolfss/sight" +DROPBASEDONTARGET states { Spawn: SSWV W -1 NOP A_Look stop Path: SSWV A 10 NOP A_Chase SSWV A 2.5 SSWV B 7.5 NOP A_Chase SSWV C 10 NOP A_Chase SSWV C 2.5 SSWV D 7.5 NOP A_Chase loop See: SSWV A 5 NOP A_Chase SSWV A 1.5 SSWV B 4 NOP A_Chase SSWV C 5 NOP A_Chase SSWV C 1.5 SSWV D 4 NOP A_Chase loop Pain: SSWV H 5 A_JumpIf(health & 1, 1) goto See SSWV I 5 goto See Missile: SSWV EF 10 A_FaceTarget SSWV G 5 bright A_WolfAttack(0, "*", 0.667) SSWV F 5 A_FaceTarget SSWV G 5 bright A_WolfAttack(0, "*", 0.667) SSWV F 5 A_FaceTarget SSWV G 5 bright A_WolfAttack(0, "*", 0.667) SSWV F 5 A_FaceTarget SSWV G 5 bright A_WolfAttack(0, "*", 0.667) goto See Death: SSWV J 7.5 A_Fall SSWV K 7.5 A_Scream SSWV L 7.5 SSWV M -1 stop } }