Classes:WolfensteinSS
From ECWolf Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
SS | |||
---|---|---|---|
Actor type | Monster | Game | |
DoomEd Number | 13 | Class Name | WolfensteinSS |
Classes: Actor → WolfensteinMonster → WolfensteinSS
→Schutzstafell
Overview
Blue-uniformed shock trooper. Has the highest hitpoints of the standard enemies and attacks with a machine gun.
DECORATE Definition
actor WolfensteinSS: WolfensteinMonster 13 // ZDoom compatible name { Points 500 Health 100 Speed 1, 4 SightTime 1, 6 DropItem "MachineGun" DropItem "Clip" AttackSound "wolfss/attack" DeathSound "wolfss/death" SecretDeathSound "wolfss/fart" SeeSound "wolfss/sight" +DROPBASEDONTARGET states { Spawn: SSWV W -1 NOP A_Look stop Path: SSWV A 10 NOP A_Chase SSWV A 2.5 SSWV B 7.5 NOP A_Chase SSWV C 10 NOP A_Chase SSWV C 2.5 SSWV D 7.5 NOP A_Chase loop See: SSWV A 5 NOP A_Chase SSWV A 1.5 SSWV B 4 NOP A_Chase SSWV C 5 NOP A_Chase SSWV C 1.5 SSWV D 4 NOP A_Chase loop Pain: SSWV H 5 A_JumpIf(health & 1, 1) goto See SSWV I 5 goto See Missile: SSWV EF 10 A_FaceTarget SSWV G 5 bright A_WolfAttack(0, "*", 0.667) SSWV F 5 A_FaceTarget SSWV G 5 bright A_WolfAttack(0, "*", 0.667) SSWV F 5 A_FaceTarget SSWV G 5 bright A_WolfAttack(0, "*", 0.667) SSWV F 5 A_FaceTarget SSWV G 5 bright A_WolfAttack(0, "*", 0.667) goto See Death: SSWV J 7.5 A_Fall SSWV K 7.5 A_Scream SSWV L 7.5 SSWV M -1 stop } }