Classes:FatFace
From ECWolf Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
General Fettgesicht | |||
---|---|---|---|
Actor type | Monster | Game | |
DoomEd Number | 22 | Class Name | FatFace |
Classes: Actor → WolfensteinMonster → FatFace
Overview
The final boss for episode 6. Fires both a hitscan and projectile.
DECORATE Definition
actor FatFace : WolfensteinMonster 22 { Points 5000 Health 850, 950, 1050, 120 Speed 1, 3 MissileFrequency 0.04 AttackSound "missile/fire" DeathSound "fat/death" SeeSound "fat/sight" +AMBUSH states { Spawn: FATF A -1 NOP A_Look(0, 0, 0, 0, 360) stop See: FATF A 5 NOP A_Chase("*", "*", CHF_BACKOFF) FATF A 1.5 FATF B 4 NOP A_Chase("*", "*", CHF_BACKOFF) FATF C 5 NOP A_Chase("*", "*", CHF_BACKOFF) FATF C 1.5 FATF D 4 NOP A_Chase("*", "*", CHF_BACKOFF) loop Missile: FATF E 15 A_FaceTarget FATF F 5 bright A_FaceTarget FATF G 0 bright A_FaceTarget FATF G 5 bright A_CustomMissile("Rocket") FATF HGH 5 bright A_WolfAttack FATF H 0 bright A_WolfAttack goto See Death: FATF A .5 A_Fall FATF A 70 A_Scream FATF IJK 5 FATF L 10 FATF L -1 A_BossDeath stop } }