Classes:Robot

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Revision as of 14:51, 20 February 2013 by Blzut3 (talk | contribs) (Created page with "{{Actor| | type = Monster | game = Spear | name = Robot | class = Robot | doomednum = 102 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → {{Class|Dea...")
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  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
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Robot
Actor type Monster Game MiniSpearLogoIcon.png
DoomEd Number 102 Class Name Robot


Classes: ActorWolfensteinMonsterDeathKnightRobot

Overview

Replacement for the Death Knight in the Spear of Destiny Mission packs.

DECORATE Definition

actor Robot : DeathKnight 102
{
  SeeSound "robot/sight"
  DeathSound "robot/death"
  AttackSound "robot/attack"
  DropItem "YellowKey"
  states
  {
    Spawn:
      ROBO A -1 NOP A_Look(0, 0, 0, 0, 360)
      stop
    See:
      ROBO A 5 NOP A_Chase("*", "*", CHF_BACKOFF)
      ROBO A 1.5
      ROBO B 4 NOP A_Chase("*", "*", CHF_BACKOFF)
      ROBO C 5 NOP A_Chase("*", "*", CHF_BACKOFF)
      ROBO C 1.5
      ROBO D 4 NOP A_Chase("*", "*", CHF_BACKOFF)
      loop
    Missile:
      ROBO E 15 A_FaceTarget
      ROBO F 5 bright A_FaceTarget
      ROBO H 0 bright A_WolfAttack
      ROBO H 5 bright A_CustomMissile("HighChemicalRocket", 32, 0, 4)
      ROBO G 5 bright A_WolfAttack
      ROBO H 0 bright A_WolfAttack
      ROBO H 5 bright A_CustomMissile("HighChemicalRocket", 32, 0, -4)
      ROBO H 0 bright A_WolfAttack
      goto See
    Death:
      ROBO A .5 A_Fall
      ROBO A 52.5 A_Scream
      ROBO IJKLMN 5
      ROBO O -1
      stop
  }
}