User contributions
From ECWolf Wiki
- 19:11, 16 January 2013 diff hist +611 N Classes:PlayerPawn Created page with "{{Actor| | type = Internal | name = Player Pawn | class = PlayerPawn }}Classes: {{Class|Actor}} → <u>PlayerPawn</u><br> →{{Class|BJPlayer}}<br> == Overvie..."
- 19:07, 16 January 2013 diff hist +7 m Classes:WolfensteinSS →DECORATE Definition: Style current
- 19:07, 16 January 2013 diff hist +7 m Classes:Schabbs →DECORATE Definition: Style
- 19:06, 16 January 2013 diff hist +7 m Classes:Officer →DECORATE Definition: Style current
- 19:06, 16 January 2013 diff hist +7 m Classes:Mutant →DECORATE Definition: Style
- 19:05, 16 January 2013 diff hist +7 m Classes:MechaHitler →DECORATE Definition: Style current
- 19:05, 16 January 2013 diff hist +7 Classes:Hitler →DECORATE Definition
- 19:05, 16 January 2013 diff hist +7 m Classes:Hans →DECORATE Definition: Style current
- 19:04, 16 January 2013 diff hist +7 m Classes:Guard →DECORATE Definition: Style current
- 19:04, 16 January 2013 diff hist +7 m Classes:Gretel →DECORATE Definition: Style current
- 19:04, 16 January 2013 diff hist +7 m Classes:Dog →DECORATE Definition: Style current
- 19:03, 16 January 2013 diff hist +7 m Classes:WolfensteinMonster →DECORATE Definition: Style
- 19:00, 16 January 2013 diff hist +18 m Template:Warning Add a class so I can style the links current
- 18:59, 16 January 2013 diff hist +18 m Template:Note Add a class so I can style the links current
- 18:58, 16 January 2013 diff hist +25 N Using inheritance Redirected page to Inheritance current
- 18:56, 16 January 2013 diff hist +52 m A ReFire Forgot that ECWolf supports Hold. current
- 18:55, 16 January 2013 diff hist +114 N A ReFire Created page with "'''A_ReFire''' Checks to see if the player is holding down the fire button. If so jumps to the '''Fire''' state."
- 18:54, 16 January 2013 diff hist +15 m Action functions →Weapon functions: Missed one!
- 18:54, 16 January 2013 diff hist +1,386 N Classes:Weapon Created page with "{{Actor| | type = Internal | name = Weapon | class = Weapon }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Weapon</u><br> →{{Class|WolfWeapon}}..."
- 18:48, 16 January 2013 diff hist +866 N Classes:SpearOfDestiny Created page with "{{Actor| | type = Token | game = Spear | doomednum = 92 | name = Spear of Destiny | class = SpearOfDestiny }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>..." current
- 18:40, 16 January 2013 diff hist +7 m Classes:Actor →DECORATE Definition: Style
- 18:40, 16 January 2013 diff hist +7 m Classes:Inventory →DECORATE Definition: Style
- 18:40, 16 January 2013 diff hist +17 m Classes:KeyGiver →DECORATE Definition: Style
- 18:39, 16 January 2013 diff hist +43 m Classes:Key →DECORATE Definition: Style current
- 18:39, 16 January 2013 diff hist +17 m Classes:Health →DECORATE Definition: Style
- 18:38, 16 January 2013 diff hist 0 m Classes:CustomInventory →DECORATE Definition: Typo current
- 18:38, 16 January 2013 diff hist +17 m Classes:CustomInventory →DECORATE Definition: Style
- 18:38, 16 January 2013 diff hist +17 m Classes:Ammo →DECORATE Definition: Style
- 18:37, 16 January 2013 diff hist +585 N Classes:ScoreItem Created page with "{{Actor| | type = Internal | name = Score Item | class = ScoreItem }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>ScoreItem</u><br> →{{Class|Ch..."
- 18:33, 16 January 2013 diff hist +462 N Classes:KeyGiver Created page with "{{Actor| | type = Internal | name = Key Giver | class = KeyGiver }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>KeyGiver</u><br> →{{Class|CyanK..."
- 18:29, 16 January 2013 diff hist -96 m Editor number ECWolf strictly uses a look up table on the editor numbers, so the -1 thing doesn't apply. (No real point in documenting an implementation detail like that anyways.) current
- 18:23, 16 January 2013 diff hist 0 m Inheritance →Overview: Capitalization fix so the DoomEd number link works current
- 16:48, 15 January 2013 diff hist +461 N Classes:Key Created page with "{{Actor| | type = Internal | name = Key | class = Key }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Key</u><br> →{{Class|GoldKey}}<br> &..."
- 16:43, 15 January 2013 diff hist +628 N Classes:Health Created page with "{{Actor| | type = Internal | name = Health | class = Health }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Health</u><br> →{{Class|Blood}}<br> ..."
- 16:24, 15 January 2013 diff hist +664 N Classes:CustomInventory Created page with "{{Actor| | type = Internal | name = Custom Inventory | class = CustomInventory }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>CustomInventory</u><br> &nbs..."
- 14:35, 15 January 2013 diff hist +443 N Classes:Ammo Created page with "{{Actor| | type = Internal | name = Ammo | class = Ammo }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Ammo</u><br> →{{Class|Clip}}<br> == Over..."
- 14:30, 15 January 2013 diff hist +899 N Classes:Inventory Created page with "{{Actor| | type = Internal | name = Inventory | class = Inventory }}Classes: {{Class|Actor}} → <u>Inventory</u><br> →{{Class|Ammo}}<br> →{{Class..."
- 06:04, 10 January 2013 diff hist +99 m MAPINFO/Map definition →Block properties: New flag.
- 05:13, 10 January 2013 diff hist +116 m A CustomMissile Clarified that the projectile is aimed towards the player. current
- 21:51, 7 January 2013 diff hist -6 m Template:Warning Add small margin.
- 21:48, 7 January 2013 diff hist +448 N A CallSpecial Created page with "'''A_CallSpecial''' (int ''special''[, int ''arg1''[, int ''arg2''[, int ''arg3''[, int ''arg4''[, int arg5]]]]]) {{warning|This function isn't intended for direct use. Docum..." current
- 21:42, 7 January 2013 diff hist +15 m Template:Warning Actually align="center" is needed as well.
- 21:42, 7 January 2013 diff hist +23 N File:Error.gif ZDoom wiki error image.
- 21:40, 7 January 2013 diff hist +16 m Template:Warning Font color
- 21:39, 7 January 2013 diff hist +338 N Template:Warning ZDoom Wiki template
- 21:38, 7 January 2013 diff hist +3,055 N Classes:Actor Created page with "{{Actor| | type = Internal | name = Actor | class = Actor }}Classes: <u>Actor</u><br> →All other classes<br> == Overview == This is..."
- 02:53, 7 January 2013 diff hist +4,101 N Hierarchical class list Full actor list
- 20:23, 6 January 2013 diff hist -7 Universal Wolfenstein Map Format →Overview: Removed the part about the new format being forced since it hasn't been true for awhile. You can use old format maps in WADs/PK3s with the PLANES lump see the techdemo for example.
- 19:37, 6 January 2013 diff hist +41 m Template:Actor Most Wolf3D actors are Spear of Destiny actors so we might as well categorize them that way.
- 19:35, 6 January 2013 diff hist +15 m Classes:Hitler Adjustments to infotable.