Revision history of "A JumpIfInventory"

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  • (cur | prev) 18:51, 4 January 2018Sigma64 (talk | contribs). . (631 bytes) (+445). . (Added an example of how this function can be used.)
  • (cur | prev) 03:30, 30 December 2012Blzut3 (talk | contribs). . (186 bytes) (+186). . (Created page with "'''A_JumpIfInventory''' (string ''item'', int ''amount'', state ''frame'') The calling actor jumps to the specified state if the actor is carrying at least ''amount'' of the ...")