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  1. A ActiveSound
  2. A AlertMonsters
  3. A BossDeath
  4. A CallSpecial
  5. A ChangeFlag
  6. A ChangeVelocity
  7. A Chase
  8. Action functions
  9. Action specials
  10. Actor flags
  11. Actor properties
  12. Actor states
  13. A CustomMissile
  14. A CustomPunch
  15. A Dormant
  16. A Explode
  17. A FaceTarget
  18. A Fall
  19. A FinishDeathCam
  20. A FireCustomMissile
  21. A GiveExtraMan
  22. A GiveInventory
  23. A GunAttack
  24. A GunFlash
  25. A Jump
  26. A JumpIf
  27. A JumpIfCloser
  28. A JumpIfInventory
  29. A Light
  30. A Look
  31. A Lower
  32. A MeleeAttack
  33. A MonsterRefire
  34. ANIMDEFS
  35. A Pain
  36. A PlaySound
  37. A Raise
  38. A ReFire
  39. Art screens
  40. A ScaleVelocity
  41. A Scream
  42. A SetTics
  43. A SpawnItem
  44. A SpawnItemEx
  45. A Stop
  46. A Succeed
  47. A TakeInventory
  48. A WeaponGrin
  49. A WeaponReady
  50. A WolfAttack

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