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Productivity 2010-09-15 00:48:15

Today was fairly productive. Besides the fact that ZDoom had something like 20 revisions today, I've started doing more BOAS 2.0 work in school today. Right now I'm working on a new forms system for the control panel which will hopefully keep the interface unified (as well as speed things up since I won't need to write as many templates).

One of the main things with ZDoom is there has been a lot of work towards getting Doom 64 support. Obviously this will be no where near as accurate as Kaiser's Doom 64 Ex port, however it will certainly be playable (although the software renderer is quite ugly). Of course in order to render the levels I need to finish the 3dfloors branch, so I've also been poking at that again. Right now I have an r_drawzbuffer command so I can hopefully debug any zbuffer issues. Unfortunately at this point it seems like the zbuffer is correct, but what is rendered isn't.

Also, recently Skulltag moved back to skulltag.com. The skulltag.net domain is now used for development issues (bug tracking, SVN, etc).

 

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