Back to school 2013-09-21 20:21:53
Because it's been a month and to make sure everyone is on the same page: School has started up again so that means productivity on ECWolf is going to be much lower than it was during the summer. I actually didn't plan on spending last summer working on ECWolf constantly like I did the summer before (I have some private projects and I still intend to complete the ACC++ project), but of course various exciting things meant that how things played out.
Honestly, I didn't expect this semester to slow things down as much as it did, but I'm not the type that needs to spend all day studying, so hopefully things will pick up a little more once I figure out how to best schedule all the work that needs to be done. As far as the already announced plans go, at this point I see no reason why I shouldn't meet the deadlines. The heaviest feature promised, in terms of workload, is the auto map and that has already been started. Still a bit of work to go on it though since there are still no controls and there's a handful of things to do to make it suitable for Blake Stone's mini map. After the auto map is done the only remaining big feature I need to do before 1.3 can be released is implement the quiz for Super 3D Noah's Ark (some variant of the USDF format I'm thinking). The rest is basically just cleaning up some of the differences between S3DNA and Wolf3D. I don't think those little features will take too long to do.
As for the Blake Stone port, I believe it's on schedule, but it's too early to say for sure if I'll meet the target of some time next summer.