Blzut3's Weblog

Weblog ECWolf ECWolf Wiki
News

ECWolf 1.4.2 2025-09-14 20:28:22

The bug fix release ECWolf 1.4.2 is available for download. Notable fixes include a fix for the screen fades breaking when using the load/save shortcuts without waiting for them to clear, and the long standing issue where save files on Windows were not portable between systems is addressed. See the full list of changes for other minor issues addressed.

Inspired by discussions around a relatively recent move by GZDoom's Windows version to move to writing log messages to the terminal/command prompt, and the troubles users have faced due to unfamiliarity with the command line on Windows, ECWolf 1.4.2 also includes a new ecwolf-console.exe which is a simple launcher program to run ECWolf with a log window. More or less a glorified batch file, but should more reliably work as a drop in replacement for running the game directly. For those who were already successfully running ECWolf from the terminal, this program may still prove useful as previously, while ECWolf would attach to the terminal window, it would not wait for ECWolf to exit leading to a confusing situation where it would appear that the prompt didn't return after the game exited (and stuff like terminating with ctrl+c didn't work). This program scans the directory it resides in for a known game engine executable so it can be used with GZDoom as well.

Jose Valecillos has contributed some changes necessary for submission to FlatHub. It is thus expected that a Flatpak should be available soon for Linux users where that's the most convenient packaging format. Particularly those running atomic distros.

 

© 2004-2025 Braden "Blzut3" Obrzut