Difference between revisions of "Classes:DeathKnight"
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(Created page with "{{Actor| | type = Monster | name = The Death Knight | class = DeathKnight | game = Spear | doomednum = 26 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} &r...") |
(No difference)
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Latest revision as of 14:49, 20 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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The Death Knight | |||
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Actor type | Monster | Game | |
DoomEd Number | 26 | Class Name | DeathKnight |
Classes: Actor → WolfensteinMonster → DeathKnight
→Robot
Overview
Guardian of the Spear of Destiny.
DECORATE Definition
actor DeathKnight : WolfensteinMonster 26 { Points 5000 Health 1250, 1350, 1450, 1600 Speed 1, 4 MissileFrequency 0.04 SeeSound "knight/sight" DeathSound "knight/death" AttackSound "knight/attack" DropItem "GoldKey" +AMBUSH states { Spawn: DKNT A -1 NOP A_Look(0, 0, 0, 0, 360) stop See: DKNT A 5 NOP A_Chase("*", "*", CHF_BACKOFF) DKNT A 1.5 DKNT B 4 NOP A_Chase("*", "*", CHF_BACKOFF) DKNT C 5 NOP A_Chase("*", "*", CHF_BACKOFF) DKNT C 1.5 DKNT D 4 NOP A_Chase("*", "*", CHF_BACKOFF) loop Missile: DKNT E 15 A_FaceTarget DKNT F 5 bright A_FaceTarget DKNT H 0 bright A_WolfAttack DKNT H 5 bright A_CustomMissile("HighRocket", 32, 0, 4) DKNT G 5 bright A_WolfAttack DKNT H 0 bright A_WolfAttack DKNT H 5 bright A_CustomMissile("HighRocket", 32, 0, -4) DKNT H 0 bright A_WolfAttack goto See Death: DKNT A .5 A_Fall DKNT A 52.5 A_Scream DKNT IJKLMN 5 DKNT O -1 stop } }