User contributions
From ECWolf Wiki
- 05:35, 20 March 2022 diff hist -11 m Compile ECWolf on Windows Switch Mercurial to Git
- 14:55, 16 May 2021 diff hist +152 m MAPINFO/Map definition →Block properties: Looks like the forcetally setting was forgotten. current
- 04:59, 18 October 2020 diff hist +13 m Special Lumps →General Purpose Scripts: ECWolf has some SNDSEQ support current
- 22:23, 21 August 2020 diff hist +64 m MAPINFO/Map definition →Block properties: Qualify deathcam deafult
- 20:35, 29 September 2019 diff hist -6 m Source code Uses Git now current
- 01:24, 28 August 2018 diff hist -218 Compile ECWolf on Android current
- 05:58, 19 August 2018 diff hist +379 Compile ECWolf on Windows Update compile instructions to reflect latest Mercurial
- 19:27, 24 March 2018 diff hist +320 Compile ECWolf on Windows
- 06:07, 30 January 2018 diff hist 0 m Source code Updated repository URL
- 22:54, 10 November 2017 diff hist +298 Map translator →Feature flags
- 22:50, 10 November 2017 diff hist +816 Map translator →Feature flags
- 23:42, 10 May 2017 diff hist +25 m Universal Wolfenstein Map Format →Things: Thing angle is optional since assuming east is reasonable for things that don't have sprite rotations.
- 05:35, 6 March 2017 diff hist +551 Version compatibility →Upgrading mods: Just some notes for the future since I'll probably forget about them otherwise. current
- 00:08, 6 January 2017 diff hist -229 m MAPINFO/Gameinfo definition CreditPage and PageTime were removed a long time ago in favor of custom intermissions.
- 18:37, 30 December 2016 diff hist +792 Engine quirks current
- 18:20, 30 December 2016 diff hist +1,998 Engine quirks
- 10:35, 30 December 2016 diff hist +20 m Main Page current
- 10:34, 30 December 2016 diff hist +10,376 N Engine quirks Starting to think I should be documenting these things. Here's a few off the top of my head.
- 19:29, 10 October 2016 diff hist +11 m Data Container Formats →Format Comparison: Probably should not glorify the WAD format since it has no real importance to Wolf3D.
- 18:17, 1 October 2016 diff hist +1,909 Version history
- 03:28, 15 May 2016 diff hist +1,722 Game data Added hashes for Corridor 7 and Operation Body Count since I happen to have those on hand at the moment. current
- 02:50, 9 October 2015 diff hist 0 m ECWolf Forgot to account for timezone when looking at first commit, should have looked at the old changelog. current
- 20:54, 2 October 2015 diff hist +440 Game data Added hashes for alternative ultimate challenge. Added GOG link.
- 04:01, 12 August 2015 diff hist +9 m Main Page →General Information
- 09:01, 18 June 2015 diff hist +57 m Game data →Obtaining game data/IWADs
- 08:58, 18 June 2015 diff hist +193 m Version history →Next version
- 08:55, 18 June 2015 diff hist +877 Version history →2015: Most likely the final changelog for 1.3.2.
- 22:58, 12 January 2015 diff hist +1,594 N Sound format Created page with "The following formats are supported for sound and music data in ECWolf. == Sampled formats == * FLAC - Free Lossless Audio Codec * OPUS - [[wikipedia:Opus (..." current
- 00:13, 10 January 2015 diff hist +746 Version history 1.3.1
- 06:32, 8 January 2015 diff hist +142 m Compile ECWolf on Linux →Dependencies
- 06:32, 8 January 2015 diff hist +145 m Compile ECWolf on Android →Dependencies
- 06:31, 8 January 2015 diff hist +142 m Compile ECWolf on Mac OS X →Dependencies current
- 08:05, 7 January 2015 diff hist +121 m Compile ECWolf on Windows →Dependencies: Provide link to prebuilt development libraries for customized SDL_mixer.
- 19:25, 7 November 2014 diff hist +72 m DECORATE →Syntax current
- 19:22, 7 November 2014 diff hist +290 N A ChangeVelocity Created page with "'''A_ChangeVelocity''' (float ''x'', float ''y'', float ''z''[, int ''flags'']) Adds a given velocity vector to a projectile. Flags may be: * '''CVF_RELATIVE''' - Specifies v..." current
- 19:19, 7 November 2014 diff hist +137 N A ScaleVelocity Created page with "'''A_ScaleVelocity''' (float ''scale'') Multiplies the velocity of a projectile by the given factor maintaining the direction of travel." current
- 19:17, 7 November 2014 diff hist +349 N A SetTics Created page with "'''A_Chase''' (float ''duration'') Modifies the duration of the calling state. This function allows for more complex expressions to be used to change the duration. For the ca..." current
- 19:15, 7 November 2014 diff hist +305 N A ZoomFactor Created page with "'''A_ZoomFactor''' (float ''zoom''[, int ''flags'']) Changes the field of view for the player relative to their normal fov (percentage). The following flags are defined: * ''..." current
- 19:10, 7 November 2014 diff hist +238 N A WeaponGrin Created page with "'''A_WeaponGrin''' Changes the status bar mug shot state to the grin state which is normally induced by picking up a weapon without {{flag|WEAPON.NOGRIN}}. This codepointer ..." current
- 19:08, 7 November 2014 diff hist +199 N A Succeed Created page with "'''A_Succeed''' This is a dummy action function in order to put a {{Class|CustomInventory}} into a successful state. This codepointer is restricted to {{Class|CustomInventor..." current
- 06:35, 14 August 2014 diff hist +32 m Main Page →ECWolf Development
- 06:35, 14 August 2014 diff hist +3,994 N Compile ECWolf on Android Created page with "This guide will demonstrate how to cross compile ECWolf for Android. Note that at the moment only ARM is supported by the build system. == Compile for host == The build syste..."
- 22:11, 24 June 2014 diff hist +197 Action functions
- 22:04, 24 June 2014 diff hist +551 Universal Wolfenstein Map Format New stuff in 1.3
- 21:55, 24 June 2014 diff hist +342 Map translator →Things: Elevator documentation
- 21:51, 24 June 2014 diff hist +954 Action specials →List of Action specials: New specials from 1.3
- 21:42, 24 June 2014 diff hist 0 m Template:Latest Bump to 1.3
- 21:41, 24 June 2014 diff hist -16 m Action specials
- 21:41, 24 June 2014 diff hist -25 m Map translator
- 21:40, 24 June 2014 diff hist -16 m MAPINFO/Map definition
- 21:40, 24 June 2014 diff hist -8 m MAPINFO/Intermission definition
- 21:40, 24 June 2014 diff hist -8 m MAPINFO/Gameinfo definition
- 21:39, 24 June 2014 diff hist -8 m A MeleeAttack current
- 21:39, 24 June 2014 diff hist -48 m Actor properties
- 21:38, 24 June 2014 diff hist -32 m Actor flags
- 21:38, 24 June 2014 diff hist -56 m Action functions Remove new flags
- 07:40, 2 June 2014 diff hist +1,476 Hierarchical class list I think that's all of them current
- 18:44, 29 May 2014 diff hist +55 m Template:Actor Noah3D categories current
- 23:16, 27 May 2014 diff hist +447 Version compatibility →Upgrading mods
- 23:10, 27 May 2014 diff hist +1,024 Version history
- 07:08, 27 May 2014 diff hist -1 m Game data →Obtaining game data/IWADs: Bad copy and paste!
- 07:08, 27 May 2014 diff hist +26 m Game data →Obtaining game data/IWADs
- 07:06, 27 May 2014 diff hist +483 Game data →Supported data/IWADs: Noah3D data
- 04:47, 27 May 2014 diff hist +202 Debug mode Added automap cheat and note about ` and backspace current
- 02:52, 27 May 2014 diff hist +41 N File:MiniNoah3DLogoIcon.png Super 3D Noah's Ark logo for actor pages. current
- 05:49, 26 May 2014 diff hist -29 m Source code →Wolfenstein 3D License: Switching default license.
- 02:41, 31 March 2014 diff hist +787 N ECWolf Created page with "Category:Source ports '''ECWolf''' is a source port based off of Wolf4SDL. The project started December 7th, 2008 since Braden "Blzut3" Obrzut was annoyed by the lack..."
- 02:25, 31 March 2014 diff hist +622 N Wolf4GW Created page with "Category:Source ports '''Wolf4GW''' is a port of Wolfenstein 3D by Moritz "Ripper" Kroll to the 32-bit DOS extender DOS4GW. The first version was rel..." current
- 23:00, 30 March 2014 diff hist +937 N Wolf4SDL Created page with "Category:Source ports '''Wolf4SDL''' is a source port of the Wolfenstein 3D and Spear of Destiny code base to Windows, Mac OS X, and Linux using SDL. It was developed pri..." current
- 06:04, 24 December 2013 diff hist +15 m Classes:Knife2 →DECORATE Definition current
- 06:04, 24 December 2013 diff hist +15 m Classes:Knife →DECORATE Definition current
- 06:03, 24 December 2013 diff hist +15 m Classes:BluePistol →DECORATE Definition current
- 06:03, 24 December 2013 diff hist +15 m Classes:Pistol →DECORATE Definition current
- 06:02, 24 December 2013 diff hist 0 m Classes:BlueAK47 →DECORATE Definition current
- 06:02, 24 December 2013 diff hist 0 m Classes:MachineGun →DECORATE Definition current
- 06:01, 24 December 2013 diff hist +12 m Classes:BlueGatlingGun →DECORATE Definition current
- 06:01, 24 December 2013 diff hist +12 m Classes:GatlingGun →DECORATE Definition: Forgot to link actions current
- 06:01, 24 December 2013 diff hist +49 m Classes:GatlingGun →DECORATE Definition
- 06:00, 24 December 2013 diff hist +49 m Classes:BlueGatlingGun →DECORATE Definition
- 05:59, 24 December 2013 diff hist +28 m Classes:WolfensteinMonster →DECORATE Definition current
- 05:58, 24 December 2013 diff hist +257 m Version compatibility →Upgrade to 1.2
- 05:55, 24 December 2013 diff hist +391 Actor flags →Behavior: OLDRANDOMCHASE
- 05:48, 24 December 2013 diff hist +769 Version history →2013: 1.2.3
- 20:22, 16 November 2013 diff hist +181 m Game data →Supported data/IWADs: Link to a hashing tool for Windows.
- 07:27, 3 August 2013 diff hist +185 A MeleeAttack
- 07:25, 3 August 2013 diff hist +501 Version history New release
- 02:20, 28 July 2013 diff hist +156 m Version history →Next version: More stuff
- 07:19, 26 July 2013 diff hist +487 Version history →Next version
- 02:33, 20 July 2013 diff hist +22 m Main Page
- 02:31, 20 July 2013 diff hist +1,788 Version history
- 04:07, 7 July 2013 diff hist +27 m Compile ECWolf on Linux →Compiling: Added CMAKE_BUILD_TYPE=Release since not specifying builds unoptimized (or something like that).
- 18:33, 16 June 2013 diff hist +1,294 Version history →2012
- 12:44, 15 June 2013 diff hist +898 N LATCHCFG Created page with "LATCHCFG is a basic status bar reconfiguration script. It allows elements of the status bar to be moved around or disabled. {{Warning|This feature will be removed in some futu..." current
- 12:35, 15 June 2013 diff hist +15 m Special Lumps →Compatibility Scripts
- 06:19, 15 June 2013 diff hist +207 N A GunFlash Created page with "'''A_GunFlash''' [(str ''state'')] Starts a second player sprite later based on the given state (or Flash if not provided). Typically this is used to partially illuminate the..." current
- 06:18, 15 June 2013 diff hist +309 N A Light Created page with "'''A_Light''' (int ''intensity'')<br> '''A_Light0'''<br> '''A_Light1'''<br> '''A_Light2''' Slightly increases the light level. ''Intensity'' can be any value from -20 to 20 (..." current
- 06:14, 15 June 2013 diff hist +20 N A Light2 Redirected page to A Light current
- 06:14, 15 June 2013 diff hist +20 N A Light1 Redirected page to A Light current
- 06:13, 15 June 2013 diff hist +21 N A Light0 Redirected page to A Light current
- 06:13, 15 June 2013 diff hist +566 N A Explode Created page with "'''A_Explode''' [(int ''damage''[, int ''radius''[, int ''flags''[, bool ''alert''[, int ''fulldamageradius'']]]])] Deals damage to all actors within a given radius of the ca..." current
- 06:07, 15 June 2013 diff hist +317 N A AlertMonsters Created page with "'''A_AlertMonsters''' {{Note|This function is supposed to mimic the functionality of the same function in ZDoom. Due to current engine limitations s..." current
- 09:29, 12 June 2013 diff hist +23 m Action specials →List of Action specials
- 09:28, 12 June 2013 diff hist +717 Action specials →List of Action specials
- 09:20, 12 June 2013 diff hist +1,863 Map translator
- 08:57, 12 June 2013 diff hist +120 m MAPINFO/Map definition →Block properties
- 08:55, 12 June 2013 diff hist -137 MAPINFO/Intermission definition
- 08:54, 12 June 2013 diff hist +161 m Version compatibility →Upgrade to 1.2
- 08:53, 12 June 2013 diff hist -11 m MAPINFO/Gameinfo definition
- 08:51, 12 June 2013 diff hist -8 m A GunAttack current
- 08:49, 12 June 2013 diff hist +261 Actor properties
- 08:44, 12 June 2013 diff hist +446 Actor flags
- 08:38, 12 June 2013 diff hist +138 Action functions
- 08:36, 12 June 2013 diff hist 0 Template:Latest
- 08:34, 12 June 2013 diff hist +1 m Classes:BlueGatlingGunUpgrade current
- 08:33, 12 June 2013 diff hist +715 N Classes:BlueGatlingGunUpgrade Created page with "{{Actor| | game = Spear | type = Weapon | name = Blue Gatling Gun Upgrade | class = BlueGatlingGunUpgrade | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Invent..."
- 08:32, 12 June 2013 diff hist +20 m Classes:GatlingGunUpgrade →DECORATE Definition current
- 08:31, 12 June 2013 diff hist +796 N Classes:GatlingGunUpgrade Created page with "{{Actor| | game = Wolf3D | type = Weapon | name = Gatling Gun Upgrade | class = GatlingGunUpgrade | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Inventory}} &r..."
- 08:28, 12 June 2013 diff hist +722 N Classes:WeaponGiver Created page with "{{Actor| | type = Internal | name = Weapon Giver | class = WeaponGiver }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → <u>WeaponGiver<..." current
- 05:50, 11 June 2013 diff hist -22 m Classes:BlueGatlingGun
- 05:50, 11 June 2013 diff hist +44 m Classes:GatlingGun
- 05:49, 11 June 2013 diff hist +36 m Classes:MachineGun →DECORATE Definition
- 05:48, 11 June 2013 diff hist +28 m Classes:Knife →DECORATE Definition
- 05:47, 11 June 2013 diff hist +1 m Classes:BJRun →DECORATE Definition current
- 05:47, 11 June 2013 diff hist -67 Classes:BJPlayer →DECORATE Definition
- 05:46, 11 June 2013 diff hist +36 m Classes:CyanKey →DECORATE Definition current
- 05:46, 11 June 2013 diff hist +36 m Classes:SilverKey →DECORATE Definition current
- 05:45, 11 June 2013 diff hist +36 m Classes:YellowKey →DECORATE Definition current
- 05:45, 11 June 2013 diff hist +36 m Classes:GoldKey →DECORATE Definition current
- 05:44, 11 June 2013 diff hist +98 Hierarchical class list
- 05:42, 11 June 2013 diff hist +31 m Classes:Health current
- 05:42, 11 June 2013 diff hist +101 m Classes:Gibs2 current
- 05:41, 11 June 2013 diff hist -4 m Classes:Gibs current
- 05:40, 11 June 2013 diff hist +197 Classes:Gibs
- 05:39, 11 June 2013 diff hist 0 m Classes:Blood →DECORATE Definition current
- 05:39, 11 June 2013 diff hist 0 m Classes:GunBat →DECORATE Definition current
- 05:38, 11 June 2013 diff hist 0 m Classes:Mutant →DECORATE Definition current
- 05:38, 11 June 2013 diff hist +23 m Classes:WolfensteinMonster →DECORATE Definition
- 05:37, 11 June 2013 diff hist +17 m Classes:Schabbs →DECORATE Definition current
- 05:36, 11 June 2013 diff hist +28 m Classes:Needle →DECORATE Definition
- 05:35, 11 June 2013 diff hist -4 m Classes:HighRocket →DECORATE Definition current
- 05:34, 11 June 2013 diff hist +35 m Classes:EnergyBall →DECORATE Definition current
- 05:33, 11 June 2013 diff hist +35 m Classes:Spark →DECORATE Definition current
- 05:32, 11 June 2013 diff hist +313 Classes:PlayerPawn →DECORATE Definition current
- 05:30, 11 June 2013 diff hist +38 m Classes:Weapon current
- 05:29, 11 June 2013 diff hist +194 m Classes:Weapon →DECORATE Definition
- 05:28, 11 June 2013 diff hist +39 m Classes:KeyGiver →DECORATE Definition current
- 05:27, 11 June 2013 diff hist +181 m Classes:Actor →DECORATE Definition current
- 05:25, 11 June 2013 diff hist +117 m Classes:FireBall →DECORATE Definition current
- 05:24, 11 June 2013 diff hist +17 m Classes:Hitler →DECORATE Definition: OK, not quite current
- 05:20, 11 June 2013 diff hist +1 m Classes:Hitler →DECORATE Definition: 1.2 update
- 06:35, 1 June 2013 diff hist +99 m Version compatibility →Upgrade to 1.2
- 08:34, 31 May 2013 diff hist +311 m Version compatibility →Upgrade to 1.2: A few more
- 09:33, 27 May 2013 diff hist +144 m Version compatibility →Upgrade to 1.2: Didn't think about this one showing up.
- 08:34, 27 May 2013 diff hist +1,366 Version compatibility →Upgrading mods
- 19:07, 15 March 2013 diff hist 0 m Classes:HighChemicalSmoke →DECORATE Definition: Wrong sprite current
- 19:32, 4 March 2013 diff hist +252 m MAPINFO/Intermission definition →Sub-block properties
- 14:18, 25 February 2013 diff hist +18 m Main Page →General Information
- 14:18, 25 February 2013 diff hist +1,917 N Debug mode Created page with "The debug mode, or cheat codes as they may be known, can be enabled by pressing shift+alt+backspace during game play. Unlike vanilla, the -goobers or -debugmode parameter is ..."
- 19:25, 20 February 2013 diff hist +25 MediaWiki:Sidebar current
- 19:24, 20 February 2013 diff hist +113 MediaWiki:Sidebar
- 19:22, 20 February 2013 diff hist +17 m Actor states →Usage current
- 19:19, 20 February 2013 diff hist +3,165 N Actor states Technical actor state information. I think I got everything supported by ECWolf.
- 14:52, 20 February 2013 diff hist +10 m Classes:ProfessorQuarkblitz →DECORATE Definition current
- 14:51, 20 February 2013 diff hist +1,476 N Classes:Robot Created page with "{{Actor| | type = Monster | game = Spear | name = Robot | class = Robot | doomednum = 102 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → {{Class|Dea..." current
- 14:49, 20 February 2013 diff hist +1,619 N Classes:DeathKnight Created page with "{{Actor| | type = Monster | name = The Death Knight | class = DeathKnight | game = Spear | doomednum = 26 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} &r..." current
- 14:47, 20 February 2013 diff hist +1,384 N Classes:ProfessorQuarkblitz Created page with "{{Actor| | type = Monster | game = Spear | name = Professor Quarkblitz | class = ProfessorQuarkblitz | doomednum = 100 }}Classes: {{Class|Actor}} → {{Class|Wolfenstei..."
- 14:45, 20 February 2013 diff hist +1,478 N Classes:Wilhelm Created page with "{{Actor| | type = Monster | game = Spear | name = Barnacle Wilhelm | class = Wilhelm | doomednum = 25 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} →..." current
- 14:42, 20 February 2013 diff hist +1,479 N Classes:TheAxe Created page with "{{Actor| | type = Monster | game = Spear | name = Major Hans "The Axe" von Schlieffen | class = TheAxe | doomednum = 101 }}Classes: {{Class|Actor}} → {{Class|Wolfenst..." current
- 14:40, 20 February 2013 diff hist +33 m Classes:UberMutant current
- 14:40, 20 February 2013 diff hist +1,580 N Classes:UberMutant Created page with "{{Actor| | type = Monster | game = Spear | name = Ubermutant | class = UberMutant | doomednum = 24 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → <u..."
- 14:37, 20 February 2013 diff hist +1,125 N Classes:SubmarineWilly Created page with "{{Actor| | type = Monster | game = Spear | name = Submarine Willy | class = SubmarineWilly | doomednum = 99 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} ..." current
- 14:35, 20 February 2013 diff hist +1,218 N Classes:Trans Created page with "{{Actor| | type = Monster | name = Trans Grosse | class = Trans | game = Spear | doomednum = 23 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → <u>Tr..." current
- 14:31, 20 February 2013 diff hist 0 m Classes:BareTable →DECORATE Definition
- 14:31, 20 February 2013 diff hist 0 m Classes:Barrel →DECORATE Definition current
- 14:30, 20 February 2013 diff hist 0 m Classes:BJRun →DECORATE Definition
- 14:30, 20 February 2013 diff hist 0 m Classes:BrownColumn →DECORATE Definition current
- 14:30, 20 February 2013 diff hist 0 m Classes:BrownPlant →DECORATE Definition current
- 14:30, 20 February 2013 diff hist 0 m Classes:BunkBed →DECORATE Definition current
- 14:29, 20 February 2013 diff hist 0 m Classes:CageWithGore →DECORATE Definition current
- 14:29, 20 February 2013 diff hist 0 m Classes:CageWithSkulls →DECORATE Definition current
- 14:29, 20 February 2013 diff hist 0 m Classes:CallApogee →DECORATE Definition current
- 14:29, 20 February 2013 diff hist 0 m Classes:CowCarcass →DECORATE Definition current
- 14:28, 20 February 2013 diff hist 0 m Classes:EmptyWell →DECORATE Definition current
- 14:28, 20 February 2013 diff hist 0 m Classes:FireBall
- 14:28, 20 February 2013 diff hist 0 m Classes:Flag →DECORATE Definition current
- 14:28, 20 February 2013 diff hist 0 m Classes:FloorLamp →DECORATE Definition current
- 14:27, 20 February 2013 diff hist 0 m Classes:GreenBarrel →DECORATE Definition current
- 14:27, 20 February 2013 diff hist 0 m Classes:GreenPlant →DECORATE Definition current
- 14:27, 20 February 2013 diff hist 0 m Classes:HangedMan →DECORATE Definition current
- 14:27, 20 February 2013 diff hist 0 m Classes:HangingCage →DECORATE Definition current
- 14:26, 20 February 2013 diff hist 0 m Classes:HighRocket →DECORATE Definition
- 14:26, 20 February 2013 diff hist 0 m Classes:YellowKey →DECORATE Definition
- 14:25, 20 February 2013 diff hist 0 m Classes:CyanKey →DECORATE Definition
- 14:24, 20 February 2013 diff hist 0 m Classes:BluePistol →DECORATE Definition
- 14:24, 20 February 2013 diff hist 0 m Classes:Pistol →DECORATE Definition
- 14:24, 20 February 2013 diff hist 0 m Classes:BlueAK47 →DECORATE Definition
- 14:24, 20 February 2013 diff hist 0 m Classes:MachineGun →DECORATE Definition
- 14:23, 20 February 2013 diff hist 0 m Classes:Knife →DECORATE Definition
- 14:23, 20 February 2013 diff hist 0 m Classes:BlueGatlingGun →DECORATE Definition
- 14:23, 20 February 2013 diff hist 0 m Classes:GatlingGun →DECORATE Definition
- 14:22, 20 February 2013 diff hist 0 m Classes:KitchenStuff →DECORATE Definition current
- 14:22, 20 February 2013 diff hist 0 m Classes:Pots →DECORATE Definition current
- 14:22, 20 February 2013 diff hist 0 m Classes:Rocket →DECORATE Definition current
- 14:21, 20 February 2013 diff hist 0 m Classes:SatanStatue →DECORATE Definition current
- 14:21, 20 February 2013 diff hist 0 m Classes:Sink →DECORATE Definition current
- 14:21, 20 February 2013 diff hist 0 m Classes:SkeletonCage →DECORATE Definition current
- 14:21, 20 February 2013 diff hist 0 m Classes:Skewer →DECORATE Definition current
- 14:20, 20 February 2013 diff hist 0 m Classes:EnergyBall →DECORATE Definition
- 14:20, 20 February 2013 diff hist 0 m Classes:Spark →DECORATE Definition
- 14:20, 20 February 2013 diff hist 0 m Classes:Stove →DECORATE Definition current
- 14:19, 20 February 2013 diff hist 0 m Classes:Spears →DECORATE Definition current
- 14:19, 20 February 2013 diff hist 0 m Classes:SuitOfArmor →DECORATE Definition current
- 14:19, 20 February 2013 diff hist 0 m Classes:TableWithChairs →DECORATE Definition current
- 14:19, 20 February 2013 diff hist 0 m Classes:TruckRear →DECORATE Definition current
- 14:18, 20 February 2013 diff hist 0 m Classes:BJPlayer →DECORATE Definition
- 14:18, 20 February 2013 diff hist 0 m Classes:Well →DECORATE Definition current
- 14:18, 20 February 2013 diff hist 0 m Classes:WellWithBlood →DECORATE Definition current
- 14:17, 20 February 2013 diff hist 0 m Classes:WhitePillar →DECORATE Definition: Format current
- 14:17, 20 February 2013 diff hist 0 m Classes:Spectre →DECORATE Definition: Format current
- 14:16, 20 February 2013 diff hist 0 m Classes:Blinky →DECORATE Definition: Format current
- 14:16, 20 February 2013 diff hist 0 m Classes:Clyde →DECORATE Definition: Format current
- 14:16, 20 February 2013 diff hist 0 m Classes:Inky →DECORATE Definition: Format current
- 14:15, 20 February 2013 diff hist 0 m Classes:Pinky →DECORATE Definition: Format current
- 14:15, 20 February 2013 diff hist 0 m Classes:DevilIncarnate →DECORATE Definition: Format current
- 14:14, 20 February 2013 diff hist 0 m Classes:AngelOfDeath →DECORATE Definition: Format current
- 14:13, 20 February 2013 diff hist +1,455 N Classes:FatFace Created page with "{{Actor| | type = Monster | name = General Fettgesicht | class = FatFace | game = Wolf3D | doomednum = 22 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} &r..." current
- 14:11, 20 February 2013 diff hist +1,357 N Classes:Gift Created page with "{{Actor| | type = Monster | name = Otto Giftmacher | class = Gift | game = Wolf3D | doomednum = 21 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → <u..." current
- 14:04, 20 February 2013 diff hist -84 m Classes:DevilIncarnate →DECORATE Definition
- 14:04, 20 February 2013 diff hist +1,897 N Classes:DevilIncarnate Created page with "{{Actor| | type = Monster | name = Devil Incarnate | class = DevilIncarnate | game = Spear | doomednum = 103 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}}..."
- 14:02, 20 February 2013 diff hist +1,937 N Classes:AngelOfDeath Created page with "{{Actor| | type = Monster | name = Angel of Death | class = AngelOfDeath | game = Spear | doomednum = 27 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} &ra..."
- 20:02, 18 February 2013 diff hist +436 N Classes:EnergyBall Created page with "{{Actor| | type = Explosive | name = Energy Ball | class = EnergyBall | game = Spear }}Classes: {{Class|Actor}} → {{Class|Spark}} → <u>EnergyBall</u><br> == Ove..."
- 20:00, 18 February 2013 diff hist +509 N Classes:Spark Created page with "{{Actor| | type = Explosive | name = Spark | class = Spark | game = Spear }}Classes: {{Class|Actor}} → <u>Spark</u><br> →{{Class|EnergyBall}}<br> == Overv..."
- 19:58, 18 February 2013 diff hist +393 N Classes:ChemicalSmoke Created page with "{{Actor| | type = SFX | name = Chemical Smoke | class = ChemicalSmoke | game = Spear }}Classes: {{Class|Actor}} → {{Class|Smoke}} → <u>ChemicalSmoke</u><br> == ..." current
- 19:56, 18 February 2013 diff hist +336 N Classes:Smoke Created page with "{{Actor| | type = SFX | name = Smoke | class = Smoke | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Smoke</u><br> →{{Class|ChemicalSmoke}}<br> == Overvie..." current
- 19:54, 18 February 2013 diff hist +512 N Classes:ChemicalRocket Created page with "{{Actor| | type = Explosive | name = Chemical Rocket | class = ChemicalRocket | game = Spear }}Classes: {{Class|Actor}} → {{Class|Rocket}} → <u>ChemicalRocket</u..." current
- 19:52, 18 February 2013 diff hist +679 N Classes:Rocket Created page with "{{Actor| | type = Explosive | name = Rocket | class = Rocket | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Rocket</u><br> →{{Class|ChemicalRocket}}<br> ..."
- 19:48, 18 February 2013 diff hist +430 N Classes:HighChemicalSmoke Created page with "{{Actor| | type = SFX | name = High Chemical Smoke | class = HighChemicalSmoke | game = Spear }}Classes: {{Class|Actor}} → {{Class|HighSmoke}} → <u>HighChemicalS..."
- 19:47, 18 February 2013 diff hist +369 N Classes:HighSmoke Created page with "{{Actor| | type = SFX | name = High Smoke | class = HighSmoke | game = Spear }}Classes: {{Class|Actor}} → <u>HighSmoke</u><br> →{{Class|HighChemicalSmoke}}..." current
- 19:43, 18 February 2013 diff hist +4 m Classes:HighRocket →DECORATE Definition
- 19:43, 18 February 2013 diff hist +575 N Classes:HighChemicalRocket Created page with "{{Actor| | type = Explosive | game = Spear | name = High Chemical Rocket | class = HighChemicalRocket }}Classes: {{Class|Actor}} → {{Class|HighRocket}} → <u>High..." current
- 19:39, 18 February 2013 diff hist +759 N Classes:HighRocket Created page with "{{Actor| | type = Explosive | name = High Rocket | class = HighRocket | game = Spear }}Classes: {{Class|Actor}} → <u>HighRocket</u><br> →{{Class|HighChemic..."
- 19:34, 18 February 2013 diff hist +10 m Classes:GhoulishGhost →DECORATE Definition current
- 19:34, 18 February 2013 diff hist +661 N Classes:RadioactiveMist Created page with "{{Actor| | type = Monster | game = Spear | name = Radioactive Mist | class = Radioactive Mist | doomednum = 157 }}Classes: {{Class|Actor}} → {{Class|Spectre}} → ..." current
- 19:32, 18 February 2013 diff hist +648 N Classes:GhoulishGhost Created page with "{{Actor| | type = Monster | game = Spear | name = Ghoulish Ghost | class = GhoulishGhost | doomednum = 104 }}Classes: {{Class|Actor}} → {{Class|Spectre}} → <u>Gh..."
- 19:30, 18 February 2013 diff hist +8 m Classes:Spectre →DECORATE Definition: Link a few more code pointers
- 19:30, 18 February 2013 diff hist +926 N Classes:Spectre Created page with "{{Actor| | type = Monster | game = Spear | name = Spectre | class = Spectre | doomednum = 28 }}Classes: {{Class|Actor}} → <u>Spectre</u><br> →{{Class|Ghoul..."
- 19:28, 18 February 2013 diff hist +403 N Classes:Pinky Created page with "{{Actor| | type = Monster | class = Pinky | name = Pinky | game = Wolf3D | doomednum = 31 }}Classes: {{Class|Actor}} → <u>Pinky</u><br> == Overview == The pink Pac-M..."
- 19:26, 18 February 2013 diff hist +399 N Classes:Inky Created page with "{{Actor| | type = Monster | game = Wolf3D | name = Inky | class = Inky | doomednum = 32 }}Classes: {{Class|Actor}} → <u>Inky</u><br> == Overview == The blue Pac-Man ..."
- 19:24, 18 February 2013 diff hist +405 N Classes:Clyde Created page with "{{Actor| | type = Monster | name = Clyde | class = Clyde | game = Wolf3D | doomednum = 30 }}Classes: {{Class|Actor}} → <u>Clyde</u><br> == Overview == The orange Pac..."
- 19:23, 18 February 2013 diff hist +406 N Classes:Blinky Created page with "{{Actor| | type = Monster | game = Wolf3D | name = Blinky | class = Blinky | doomednum = 29 }}Classes: {{Class|Actor}} → <u>Blinky</u><br> == Overview == The red Pac..."