User contributions
From ECWolf Wiki
- 06:14, 15 June 2013 diff hist +20 N A Light1 Redirected page to A Light current
- 06:13, 15 June 2013 diff hist +21 N A Light0 Redirected page to A Light current
- 06:13, 15 June 2013 diff hist +566 N A Explode Created page with "'''A_Explode''' [(int ''damage''[, int ''radius''[, int ''flags''[, bool ''alert''[, int ''fulldamageradius'']]]])] Deals damage to all actors within a given radius of the ca..." current
- 06:07, 15 June 2013 diff hist +317 N A AlertMonsters Created page with "'''A_AlertMonsters''' {{Note|This function is supposed to mimic the functionality of the same function in ZDoom. Due to current engine limitations s..." current
- 09:29, 12 June 2013 diff hist +23 m Action specials →List of Action specials
- 09:28, 12 June 2013 diff hist +717 Action specials →List of Action specials
- 09:20, 12 June 2013 diff hist +1,863 Map translator
- 08:57, 12 June 2013 diff hist +120 m MAPINFO/Map definition →Block properties
- 08:55, 12 June 2013 diff hist -137 MAPINFO/Intermission definition
- 08:54, 12 June 2013 diff hist +161 m Version compatibility →Upgrade to 1.2
- 08:53, 12 June 2013 diff hist -11 m MAPINFO/Gameinfo definition
- 08:51, 12 June 2013 diff hist -8 m A GunAttack current
- 08:49, 12 June 2013 diff hist +261 Actor properties
- 08:44, 12 June 2013 diff hist +446 Actor flags
- 08:38, 12 June 2013 diff hist +138 Action functions
- 08:36, 12 June 2013 diff hist 0 Template:Latest
- 08:34, 12 June 2013 diff hist +1 m Classes:BlueGatlingGunUpgrade current
- 08:33, 12 June 2013 diff hist +715 N Classes:BlueGatlingGunUpgrade Created page with "{{Actor| | game = Spear | type = Weapon | name = Blue Gatling Gun Upgrade | class = BlueGatlingGunUpgrade | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Invent..."
- 08:32, 12 June 2013 diff hist +20 m Classes:GatlingGunUpgrade →DECORATE Definition current
- 08:31, 12 June 2013 diff hist +796 N Classes:GatlingGunUpgrade Created page with "{{Actor| | game = Wolf3D | type = Weapon | name = Gatling Gun Upgrade | class = GatlingGunUpgrade | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Inventory}} &r..."