User contributions
From ECWolf Wiki
- 06:07, 15 June 2013 diff hist +317 N A AlertMonsters Created page with "'''A_AlertMonsters''' {{Note|This function is supposed to mimic the functionality of the same function in ZDoom. Due to current engine limitations s..." current
- 09:29, 12 June 2013 diff hist +23 m Action specials →List of Action specials
- 09:28, 12 June 2013 diff hist +717 Action specials →List of Action specials
- 09:20, 12 June 2013 diff hist +1,863 Map translator
- 08:57, 12 June 2013 diff hist +120 m MAPINFO/Map definition →Block properties
- 08:55, 12 June 2013 diff hist -137 MAPINFO/Intermission definition
- 08:54, 12 June 2013 diff hist +161 m Version compatibility →Upgrade to 1.2
- 08:53, 12 June 2013 diff hist -11 m MAPINFO/Gameinfo definition
- 08:51, 12 June 2013 diff hist -8 m A GunAttack current
- 08:49, 12 June 2013 diff hist +261 Actor properties
- 08:44, 12 June 2013 diff hist +446 Actor flags
- 08:38, 12 June 2013 diff hist +138 Action functions
- 08:36, 12 June 2013 diff hist 0 Template:Latest
- 08:34, 12 June 2013 diff hist +1 m Classes:BlueGatlingGunUpgrade current
- 08:33, 12 June 2013 diff hist +715 N Classes:BlueGatlingGunUpgrade Created page with "{{Actor| | game = Spear | type = Weapon | name = Blue Gatling Gun Upgrade | class = BlueGatlingGunUpgrade | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Invent..."
- 08:32, 12 June 2013 diff hist +20 m Classes:GatlingGunUpgrade →DECORATE Definition current
- 08:31, 12 June 2013 diff hist +796 N Classes:GatlingGunUpgrade Created page with "{{Actor| | game = Wolf3D | type = Weapon | name = Gatling Gun Upgrade | class = GatlingGunUpgrade | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Inventory}} &r..."
- 08:28, 12 June 2013 diff hist +722 N Classes:WeaponGiver Created page with "{{Actor| | type = Internal | name = Weapon Giver | class = WeaponGiver }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → <u>WeaponGiver<..." current
- 05:50, 11 June 2013 diff hist -22 m Classes:BlueGatlingGun
- 05:50, 11 June 2013 diff hist +44 m Classes:GatlingGun
- 05:49, 11 June 2013 diff hist +36 m Classes:MachineGun →DECORATE Definition
- 05:48, 11 June 2013 diff hist +28 m Classes:Knife →DECORATE Definition
- 05:47, 11 June 2013 diff hist +1 m Classes:BJRun →DECORATE Definition current
- 05:47, 11 June 2013 diff hist -67 Classes:BJPlayer →DECORATE Definition
- 05:46, 11 June 2013 diff hist +36 m Classes:CyanKey →DECORATE Definition current
- 05:46, 11 June 2013 diff hist +36 m Classes:SilverKey →DECORATE Definition current
- 05:45, 11 June 2013 diff hist +36 m Classes:YellowKey →DECORATE Definition current
- 05:45, 11 June 2013 diff hist +36 m Classes:GoldKey →DECORATE Definition current
- 05:44, 11 June 2013 diff hist +98 Hierarchical class list
- 05:42, 11 June 2013 diff hist +31 m Classes:Health current
- 05:42, 11 June 2013 diff hist +101 m Classes:Gibs2 current
- 05:41, 11 June 2013 diff hist -4 m Classes:Gibs current
- 05:40, 11 June 2013 diff hist +197 Classes:Gibs
- 05:39, 11 June 2013 diff hist 0 m Classes:Blood →DECORATE Definition current
- 05:39, 11 June 2013 diff hist 0 m Classes:GunBat →DECORATE Definition current
- 05:38, 11 June 2013 diff hist 0 m Classes:Mutant →DECORATE Definition current
- 05:38, 11 June 2013 diff hist +23 m Classes:WolfensteinMonster →DECORATE Definition
- 05:37, 11 June 2013 diff hist +17 m Classes:Schabbs →DECORATE Definition current
- 05:36, 11 June 2013 diff hist +28 m Classes:Needle →DECORATE Definition
- 05:35, 11 June 2013 diff hist -4 m Classes:HighRocket →DECORATE Definition current
- 05:34, 11 June 2013 diff hist +35 m Classes:EnergyBall →DECORATE Definition current
- 05:33, 11 June 2013 diff hist +35 m Classes:Spark →DECORATE Definition current
- 05:32, 11 June 2013 diff hist +313 Classes:PlayerPawn →DECORATE Definition current
- 05:30, 11 June 2013 diff hist +38 m Classes:Weapon current
- 05:29, 11 June 2013 diff hist +194 m Classes:Weapon →DECORATE Definition
- 05:28, 11 June 2013 diff hist +39 m Classes:KeyGiver →DECORATE Definition current
- 05:27, 11 June 2013 diff hist +181 m Classes:Actor →DECORATE Definition current
- 05:25, 11 June 2013 diff hist +117 m Classes:FireBall →DECORATE Definition current
- 05:24, 11 June 2013 diff hist +17 m Classes:Hitler →DECORATE Definition: OK, not quite current
- 05:20, 11 June 2013 diff hist +1 m Classes:Hitler →DECORATE Definition: 1.2 update
- 06:35, 1 June 2013 diff hist +99 m Version compatibility →Upgrade to 1.2
- 08:34, 31 May 2013 diff hist +311 m Version compatibility →Upgrade to 1.2: A few more
- 09:33, 27 May 2013 diff hist +144 m Version compatibility →Upgrade to 1.2: Didn't think about this one showing up.
- 08:34, 27 May 2013 diff hist +1,366 Version compatibility →Upgrading mods
- 19:07, 15 March 2013 diff hist 0 m Classes:HighChemicalSmoke →DECORATE Definition: Wrong sprite current
- 19:32, 4 March 2013 diff hist +252 m MAPINFO/Intermission definition →Sub-block properties
- 14:18, 25 February 2013 diff hist +18 m Main Page →General Information
- 14:18, 25 February 2013 diff hist +1,917 N Debug mode Created page with "The debug mode, or cheat codes as they may be known, can be enabled by pressing shift+alt+backspace during game play. Unlike vanilla, the -goobers or -debugmode parameter is ..."
- 19:25, 20 February 2013 diff hist +25 MediaWiki:Sidebar current
- 19:24, 20 February 2013 diff hist +113 MediaWiki:Sidebar
- 19:22, 20 February 2013 diff hist +17 m Actor states →Usage current
- 19:19, 20 February 2013 diff hist +3,165 N Actor states Technical actor state information. I think I got everything supported by ECWolf.
- 14:52, 20 February 2013 diff hist +10 m Classes:ProfessorQuarkblitz →DECORATE Definition current
- 14:51, 20 February 2013 diff hist +1,476 N Classes:Robot Created page with "{{Actor| | type = Monster | game = Spear | name = Robot | class = Robot | doomednum = 102 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → {{Class|Dea..." current
- 14:49, 20 February 2013 diff hist +1,619 N Classes:DeathKnight Created page with "{{Actor| | type = Monster | name = The Death Knight | class = DeathKnight | game = Spear | doomednum = 26 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} &r..." current
- 14:47, 20 February 2013 diff hist +1,384 N Classes:ProfessorQuarkblitz Created page with "{{Actor| | type = Monster | game = Spear | name = Professor Quarkblitz | class = ProfessorQuarkblitz | doomednum = 100 }}Classes: {{Class|Actor}} → {{Class|Wolfenstei..."
- 14:45, 20 February 2013 diff hist +1,478 N Classes:Wilhelm Created page with "{{Actor| | type = Monster | game = Spear | name = Barnacle Wilhelm | class = Wilhelm | doomednum = 25 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} →..." current
- 14:42, 20 February 2013 diff hist +1,479 N Classes:TheAxe Created page with "{{Actor| | type = Monster | game = Spear | name = Major Hans "The Axe" von Schlieffen | class = TheAxe | doomednum = 101 }}Classes: {{Class|Actor}} → {{Class|Wolfenst..." current
- 14:40, 20 February 2013 diff hist +33 m Classes:UberMutant current
- 14:40, 20 February 2013 diff hist +1,580 N Classes:UberMutant Created page with "{{Actor| | type = Monster | game = Spear | name = Ubermutant | class = UberMutant | doomednum = 24 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → <u..."
- 14:37, 20 February 2013 diff hist +1,125 N Classes:SubmarineWilly Created page with "{{Actor| | type = Monster | game = Spear | name = Submarine Willy | class = SubmarineWilly | doomednum = 99 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} ..." current
- 14:35, 20 February 2013 diff hist +1,218 N Classes:Trans Created page with "{{Actor| | type = Monster | name = Trans Grosse | class = Trans | game = Spear | doomednum = 23 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → <u>Tr..." current
- 14:31, 20 February 2013 diff hist 0 m Classes:BareTable →DECORATE Definition
- 14:31, 20 February 2013 diff hist 0 m Classes:Barrel →DECORATE Definition current
- 14:30, 20 February 2013 diff hist 0 m Classes:BJRun →DECORATE Definition
- 14:30, 20 February 2013 diff hist 0 m Classes:BrownColumn →DECORATE Definition current
- 14:30, 20 February 2013 diff hist 0 m Classes:BrownPlant →DECORATE Definition current
- 14:30, 20 February 2013 diff hist 0 m Classes:BunkBed →DECORATE Definition current
- 14:29, 20 February 2013 diff hist 0 m Classes:CageWithGore →DECORATE Definition current
- 14:29, 20 February 2013 diff hist 0 m Classes:CageWithSkulls →DECORATE Definition current
- 14:29, 20 February 2013 diff hist 0 m Classes:CallApogee →DECORATE Definition current
- 14:29, 20 February 2013 diff hist 0 m Classes:CowCarcass →DECORATE Definition current
- 14:28, 20 February 2013 diff hist 0 m Classes:EmptyWell →DECORATE Definition current
- 14:28, 20 February 2013 diff hist 0 m Classes:FireBall
- 14:28, 20 February 2013 diff hist 0 m Classes:Flag →DECORATE Definition current
- 14:28, 20 February 2013 diff hist 0 m Classes:FloorLamp →DECORATE Definition current
- 14:27, 20 February 2013 diff hist 0 m Classes:GreenBarrel →DECORATE Definition current
- 14:27, 20 February 2013 diff hist 0 m Classes:GreenPlant →DECORATE Definition current
- 14:27, 20 February 2013 diff hist 0 m Classes:HangedMan →DECORATE Definition current
- 14:27, 20 February 2013 diff hist 0 m Classes:HangingCage →DECORATE Definition current
- 14:26, 20 February 2013 diff hist 0 m Classes:HighRocket →DECORATE Definition
- 14:26, 20 February 2013 diff hist 0 m Classes:YellowKey →DECORATE Definition
- 14:25, 20 February 2013 diff hist 0 m Classes:CyanKey →DECORATE Definition
- 14:24, 20 February 2013 diff hist 0 m Classes:BluePistol →DECORATE Definition
- 14:24, 20 February 2013 diff hist 0 m Classes:Pistol →DECORATE Definition
- 14:24, 20 February 2013 diff hist 0 m Classes:BlueAK47 →DECORATE Definition
- 14:24, 20 February 2013 diff hist 0 m Classes:MachineGun →DECORATE Definition
- 14:23, 20 February 2013 diff hist 0 m Classes:Knife →DECORATE Definition
- 14:23, 20 February 2013 diff hist 0 m Classes:BlueGatlingGun →DECORATE Definition
- 14:23, 20 February 2013 diff hist 0 m Classes:GatlingGun →DECORATE Definition
- 14:22, 20 February 2013 diff hist 0 m Classes:KitchenStuff →DECORATE Definition current
- 14:22, 20 February 2013 diff hist 0 m Classes:Pots →DECORATE Definition current
- 14:22, 20 February 2013 diff hist 0 m Classes:Rocket →DECORATE Definition current
- 14:21, 20 February 2013 diff hist 0 m Classes:SatanStatue →DECORATE Definition current
- 14:21, 20 February 2013 diff hist 0 m Classes:Sink →DECORATE Definition current
- 14:21, 20 February 2013 diff hist 0 m Classes:SkeletonCage →DECORATE Definition current
- 14:21, 20 February 2013 diff hist 0 m Classes:Skewer →DECORATE Definition current
- 14:20, 20 February 2013 diff hist 0 m Classes:EnergyBall →DECORATE Definition
- 14:20, 20 February 2013 diff hist 0 m Classes:Spark →DECORATE Definition
- 14:20, 20 February 2013 diff hist 0 m Classes:Stove →DECORATE Definition current
- 14:19, 20 February 2013 diff hist 0 m Classes:Spears →DECORATE Definition current
- 14:19, 20 February 2013 diff hist 0 m Classes:SuitOfArmor →DECORATE Definition current
- 14:19, 20 February 2013 diff hist 0 m Classes:TableWithChairs →DECORATE Definition current
- 14:19, 20 February 2013 diff hist 0 m Classes:TruckRear →DECORATE Definition current
- 14:18, 20 February 2013 diff hist 0 m Classes:BJPlayer →DECORATE Definition
- 14:18, 20 February 2013 diff hist 0 m Classes:Well →DECORATE Definition current
- 14:18, 20 February 2013 diff hist 0 m Classes:WellWithBlood →DECORATE Definition current
- 14:17, 20 February 2013 diff hist 0 m Classes:WhitePillar →DECORATE Definition: Format current
- 14:17, 20 February 2013 diff hist 0 m Classes:Spectre →DECORATE Definition: Format current
- 14:16, 20 February 2013 diff hist 0 m Classes:Blinky →DECORATE Definition: Format current
- 14:16, 20 February 2013 diff hist 0 m Classes:Clyde →DECORATE Definition: Format current
- 14:16, 20 February 2013 diff hist 0 m Classes:Inky →DECORATE Definition: Format current
- 14:15, 20 February 2013 diff hist 0 m Classes:Pinky →DECORATE Definition: Format current
- 14:15, 20 February 2013 diff hist 0 m Classes:DevilIncarnate →DECORATE Definition: Format current
- 14:14, 20 February 2013 diff hist 0 m Classes:AngelOfDeath →DECORATE Definition: Format current
- 14:13, 20 February 2013 diff hist +1,455 N Classes:FatFace Created page with "{{Actor| | type = Monster | name = General Fettgesicht | class = FatFace | game = Wolf3D | doomednum = 22 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} &r..." current
- 14:11, 20 February 2013 diff hist +1,357 N Classes:Gift Created page with "{{Actor| | type = Monster | name = Otto Giftmacher | class = Gift | game = Wolf3D | doomednum = 21 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → <u..." current
- 14:04, 20 February 2013 diff hist -84 m Classes:DevilIncarnate →DECORATE Definition
- 14:04, 20 February 2013 diff hist +1,897 N Classes:DevilIncarnate Created page with "{{Actor| | type = Monster | name = Devil Incarnate | class = DevilIncarnate | game = Spear | doomednum = 103 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}}..."
- 14:02, 20 February 2013 diff hist +1,937 N Classes:AngelOfDeath Created page with "{{Actor| | type = Monster | name = Angel of Death | class = AngelOfDeath | game = Spear | doomednum = 27 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} &ra..."
- 20:02, 18 February 2013 diff hist +436 N Classes:EnergyBall Created page with "{{Actor| | type = Explosive | name = Energy Ball | class = EnergyBall | game = Spear }}Classes: {{Class|Actor}} → {{Class|Spark}} → <u>EnergyBall</u><br> == Ove..."
- 20:00, 18 February 2013 diff hist +509 N Classes:Spark Created page with "{{Actor| | type = Explosive | name = Spark | class = Spark | game = Spear }}Classes: {{Class|Actor}} → <u>Spark</u><br> →{{Class|EnergyBall}}<br> == Overv..."
- 19:58, 18 February 2013 diff hist +393 N Classes:ChemicalSmoke Created page with "{{Actor| | type = SFX | name = Chemical Smoke | class = ChemicalSmoke | game = Spear }}Classes: {{Class|Actor}} → {{Class|Smoke}} → <u>ChemicalSmoke</u><br> == ..." current
- 19:56, 18 February 2013 diff hist +336 N Classes:Smoke Created page with "{{Actor| | type = SFX | name = Smoke | class = Smoke | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Smoke</u><br> →{{Class|ChemicalSmoke}}<br> == Overvie..." current
- 19:54, 18 February 2013 diff hist +512 N Classes:ChemicalRocket Created page with "{{Actor| | type = Explosive | name = Chemical Rocket | class = ChemicalRocket | game = Spear }}Classes: {{Class|Actor}} → {{Class|Rocket}} → <u>ChemicalRocket</u..." current
- 19:52, 18 February 2013 diff hist +679 N Classes:Rocket Created page with "{{Actor| | type = Explosive | name = Rocket | class = Rocket | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Rocket</u><br> →{{Class|ChemicalRocket}}<br> ..."
- 19:48, 18 February 2013 diff hist +430 N Classes:HighChemicalSmoke Created page with "{{Actor| | type = SFX | name = High Chemical Smoke | class = HighChemicalSmoke | game = Spear }}Classes: {{Class|Actor}} → {{Class|HighSmoke}} → <u>HighChemicalS..."
- 19:47, 18 February 2013 diff hist +369 N Classes:HighSmoke Created page with "{{Actor| | type = SFX | name = High Smoke | class = HighSmoke | game = Spear }}Classes: {{Class|Actor}} → <u>HighSmoke</u><br> →{{Class|HighChemicalSmoke}}..." current
- 19:43, 18 February 2013 diff hist +4 m Classes:HighRocket →DECORATE Definition
- 19:43, 18 February 2013 diff hist +575 N Classes:HighChemicalRocket Created page with "{{Actor| | type = Explosive | game = Spear | name = High Chemical Rocket | class = HighChemicalRocket }}Classes: {{Class|Actor}} → {{Class|HighRocket}} → <u>High..." current
- 19:39, 18 February 2013 diff hist +759 N Classes:HighRocket Created page with "{{Actor| | type = Explosive | name = High Rocket | class = HighRocket | game = Spear }}Classes: {{Class|Actor}} → <u>HighRocket</u><br> →{{Class|HighChemic..."
- 19:34, 18 February 2013 diff hist +10 m Classes:GhoulishGhost →DECORATE Definition current
- 19:34, 18 February 2013 diff hist +661 N Classes:RadioactiveMist Created page with "{{Actor| | type = Monster | game = Spear | name = Radioactive Mist | class = Radioactive Mist | doomednum = 157 }}Classes: {{Class|Actor}} → {{Class|Spectre}} → ..." current
- 19:32, 18 February 2013 diff hist +648 N Classes:GhoulishGhost Created page with "{{Actor| | type = Monster | game = Spear | name = Ghoulish Ghost | class = GhoulishGhost | doomednum = 104 }}Classes: {{Class|Actor}} → {{Class|Spectre}} → <u>Gh..."
- 19:30, 18 February 2013 diff hist +8 m Classes:Spectre →DECORATE Definition: Link a few more code pointers
- 19:30, 18 February 2013 diff hist +926 N Classes:Spectre Created page with "{{Actor| | type = Monster | game = Spear | name = Spectre | class = Spectre | doomednum = 28 }}Classes: {{Class|Actor}} → <u>Spectre</u><br> →{{Class|Ghoul..."
- 19:28, 18 February 2013 diff hist +403 N Classes:Pinky Created page with "{{Actor| | type = Monster | class = Pinky | name = Pinky | game = Wolf3D | doomednum = 31 }}Classes: {{Class|Actor}} → <u>Pinky</u><br> == Overview == The pink Pac-M..."
- 19:26, 18 February 2013 diff hist +399 N Classes:Inky Created page with "{{Actor| | type = Monster | game = Wolf3D | name = Inky | class = Inky | doomednum = 32 }}Classes: {{Class|Actor}} → <u>Inky</u><br> == Overview == The blue Pac-Man ..."
- 19:24, 18 February 2013 diff hist +405 N Classes:Clyde Created page with "{{Actor| | type = Monster | name = Clyde | class = Clyde | game = Wolf3D | doomednum = 30 }}Classes: {{Class|Actor}} → <u>Clyde</u><br> == Overview == The orange Pac..."
- 19:23, 18 February 2013 diff hist +406 N Classes:Blinky Created page with "{{Actor| | type = Monster | game = Wolf3D | name = Blinky | class = Blinky | doomednum = 29 }}Classes: {{Class|Actor}} → <u>Blinky</u><br> == Overview == The red Pac..."
- 19:17, 18 February 2013 diff hist +1,511 N Classes:FireBall Created page with "{{Actor| | type = Explosive | name = Fire Ball | class = FireBall | game = Wolf3D }}Classes: {{Class|Actor}} → <u>FireBall</u><br> == Overview == The {{Class|FakeHit..."
- 19:05, 18 February 2013 diff hist +423 N Classes:DeadGreenGuard And that should be the last of the decorations! current
- 19:04, 18 February 2013 diff hist +435 N Classes:DeadGuard Created page with "{{Actor| | type = Gore | name = Dead Guard | class = DeadGuard | game = Wolf3D | doomednum = 81 }}Classes: {{Class|Actor}} → <u>DeadGuard</u><br> →{{Class|..." current
- 19:00, 18 February 2013 diff hist +496 N Classes:DevilStatue Created page with "{{Actor| | type = Decoration | name = Devil Incarnate Statue | class = DevilStatue | game = Spear | doomednum = 136 }}Classes: {{Class|Actor}} → {{Class|BrownColumn}}..." current
- 18:59, 18 February 2013 diff hist +403 N Classes:BrownColumn Created page with "{{Actor| | type = Decoration | name = Brown Column | class = BrownColumn | game = Spear | doomednum = 89 }}Classes: {{Class|Actor}} → <u>BrownColumn</u><br> &ra..."
- 18:57, 18 February 2013 diff hist +448 N Classes:BlueColumn Created page with "{{Actor| | type = Decoration | name = Blue Column | class = BlueColumn | game = Spear | doomednum = 134 }}Classes: {{Class|Actor}} → {{Class|SatanStatue}} → <u>B..." current
- 18:55, 18 February 2013 diff hist +450 N Classes:SatanStatue Created page with "{{Actor| | type = Decoration | name = Angel of Death Statue | class = SatanStatue | game = Spear | doomednum = 88 }}Classes: {{Class|Actor}} → <u>SatanStatue</u><br> ..."
- 18:53, 18 February 2013 diff hist +474 N Classes:NuclearBarrel Created page with "{{Actor| | type = Decoration | name = Nuclear Barrel | class = NuclearBarrel | game = Spear | doomednum = 133 }}Classes: {{Class|Actor}} → {{Class|WellWithBlood}} &ra..." current
- 18:51, 18 February 2013 diff hist +443 N Classes:WellWithBlood Created page with "{{Actor| | type = Decoration | name = Well With Blood | class = WellWithBlood | doomednum = 87 | game = Spear }}Classes: {{Class|Actor}} → <u>WellWithBlood</u><br> &n..."
- 18:49, 18 February 2013 diff hist +455 N Classes:ChemicalTable Created page with "{{Actor| | type = Decoration | name = Chemical Table | game = Spear | doomednum = 132 | class = ChemicalTable }}Classes: {{Class|Actor}} → {{Class|CowCarcass}} →..." current
- 18:48, 18 February 2013 diff hist +428 N Classes:CowCarcass Created page with "{{Actor| | type = Decoration | name = Cow Carcass | class = Cow Carcass | game = Spear | doomednum = 86 }}Classes: {{Class|Actor}} → <u>CowCarcass</u><br> &rarr..."
- 19:31, 15 February 2013 diff hist +419 N Classes:SkullPile Created page with "{{Actor| | type = Decoration | name = Skull Pile | class = SkullPile | game = Spear | doomednum = 150 }}Classes: {{Class|Actor}} → {{Class|Skewer}} → <u>SkullPil..." current
- 19:29, 15 February 2013 diff hist +393 N Classes:Skewer Created page with "{{Actor| | type = Decoration | name = Skewer | class = Skewer | game = Spear | doomednum = 82 }}Classes: {{Class|Actor}} → <u>Skewer</u><br> →{{Class|Skull..."
- 19:27, 15 February 2013 diff hist +436 N Classes:CageWithGore2 Created page with "{{Actor| | type = Decoration | name = Cage With Gore | class = CageWithGore2 | game = Spear | doomednum = 119 }}Classes: {{Class|Actor}} → {{Class|CageWithGore}} &rar..." current
- 19:26, 15 February 2013 diff hist +429 N Classes:CageWithGore Created page with "{{Actor| | type = Decoration | name = Cage With Gore | class = CageWithGore | game = Spear | doomednum = 83 }}Classes: {{Class|Actor}} → <u>CageWithGore</u><br>  ..."
- 18:37, 15 February 2013 diff hist +458 N Classes:CageWithRat Created page with "{{Actor| | type = Decoration | name = Cage With Rat | class = CageWithRat | game = Spear | doomednum = 124 }}Classes: {{Class|Actor}} → {{Class|CageWithSkulls}} &rarr..." current
- 18:36, 15 February 2013 diff hist +434 N Classes:CageWithSkulls Created page with "{{Actor| | type = Decoration | name = Cage With Skulls | class = CageWithSkulls | game = Spear | doomednum = 84 }}Classes: {{Class|Actor}} → <u>CageWithSkulls</u><br>..."
- 18:33, 15 February 2013 diff hist +425 N Classes:BJWasHere Created page with "{{Actor| | type = Decoration | name = B.J. Was Here | class = BJWasHere | game = Spear | doomednum = 137 }}Classes: {{Class|Actor}} → {{Class|TruckRear}} → <u>BJ..." current
- 18:32, 15 February 2013 diff hist +398 N Classes:TruckRear Created page with "{{Actor| | type = Decoration | name = Truck Rear | class = TruckRear | game = Spear | doomednum = 91 }}Classes: {{Class|Actor}} → <u>TruckRear</u><br> →{{C..."
- 18:30, 15 February 2013 diff hist +1 m Hierarchical class list One more inheritance issue.
- 18:25, 15 February 2013 diff hist +400 N Classes:Bubbles Created page with "{{Actor| | type = Decoration | name = Bubbles | class = Bubbles | game = Spear | doomednum = 135 }}Classes: {{Class|Actor}} → {{Class|Vines}} → <u>Bubbles</u><br..." current
- 18:24, 15 February 2013 diff hist +336 N Classes:Vines Created page with "{{Actor| | type = Decoration | name = Vines | class = Vines | game = Wolf3D | doomednum = 80 }}Classes: {{Class|Actor}} → <u>Vines</u><br> →{{Class|Bubbles..." current
- 18:22, 15 February 2013 diff hist +347 N Classes:Spears Created page with "{{Actor| | type = Decoration | name = Spears | class = Spears | game = Wolf3D | doomednum = 79 }}Classes: {{Class|Actor}} → <u>Spears</u><br> == Overview == A rack o..."
- 18:21, 15 February 2013 diff hist +338 N Classes:Stove Created page with "{{Actor| | type = Decoration | name = Stove | class = Stove | game = Wolf3D | doomednum = 78 }}Classes: {{Class|Actor}} → <u>Stove</u> == Overview == A kitchen stove..."
- 18:20, 15 February 2013 diff hist +342 N Classes:Pots Created page with "{{Actor| | type = Decoration | name = Pots | class = Pots | game = Wolf3D | doomednum = 77 }}Classes: {{Class|Actor}} → <u>Pots</u><br> == Overview == Pots and pans ..."
- 18:18, 15 February 2013 diff hist +427 N Classes:GreenSlime Created page with "{{Actor| | type = Decoration | name = Green Slime | class = Green Slime | game = Spear | doomednum = 131 }}Classes: {{Class|Actor}} → {{Class|Bones4}} → <u>Green..." current
- 18:17, 15 February 2013 diff hist +339 N Classes:Bones4 Created page with "{{Actor| | type = Decoration | name = Bones 4 | class = Bones4 | game = Wolf3D | doomednum = 76 }}Classes: {{Class|Actor}} → <u>Bones4</u><br> →{{Class|Gre..." current
- 18:09, 15 February 2013 diff hist +457 N Classes:BareLightBulb Created page with "{{Actor| | type = Light source | name = Bare Light Bulb | class = BareLightBulb | game = Spear | doomednum = 130 }}Classes: {{Class|Actor}} → {{Class|Bones3}} → ..." current
- 16:00, 15 February 2013 diff hist +369 N Classes:Bones3 Created page with "{{Actor| | type = Decoration | name = Bones 3 | class = Bones3 | game = Wolf3D | doomednum = 75 }}Classes: {{Class|Actor}} → <u>Bones3</u><br> →{{Class|Bar..." current
- 14:42, 15 February 2013 diff hist +394 N Classes:Bones6 Created page with "{{Actor| | type = Decoration | name = Bones 6 | class = Bones6 | doomednum = 129 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Bones2}} → <u>Bones5</u><br>..." current
- 14:40, 15 February 2013 diff hist +351 N Classes:Bones2 Created page with "{{Actor| | type = Decoration | name = Bones 2 | class = Bones2 | game = Wolf3D | doomednum = 74 }}Classes: {{Class|Actor}} → <u>Bones2</u><br> →{{Class|Bon..." current
- 14:38, 15 February 2013 diff hist 0 m Hierarchical class list I wonder how that got there?
- 14:37, 15 February 2013 diff hist +9 m Classes:CallApogee →Overview
- 14:35, 15 February 2013 diff hist +1 m Hierarchical class list
- 14:34, 15 February 2013 diff hist +413 N Classes:TeslaCoil Note: Inheritance used here to be committed. current
- 14:32, 15 February 2013 diff hist +379 N Classes:Flag Created page with "{{Actor| | type = Decoration | name = Flag | class = Flag | game = Wolf3D | doomednum = 72 }}Classes: {{Class|Actor}} → <u>Flag</u><br> →{{Class|TeslaCoil}..."
- 14:28, 15 February 2013 diff hist +376 N Classes:Gibs2 Created page with "{{Actor| | type = Decoration | name = Gibs | class = Gibs2 | doomednum = 126 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Gibs}} → <u>Gibs2</u><br> == Ov..."
- 14:27, 15 February 2013 diff hist +341 N Classes:Gibs Created page with "{{Actor| | type = Decoration | name = Gibs | class = Gibs | doomednum = 71 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Gibs</u><br> →{{Class|Gibs2}}<br..."
- 14:24, 15 February 2013 diff hist +413 N Classes:EmptyWell2 Created page with "{{Actor| | type = Decoration | name = Empty Well | class = EmptyWell2 | game = Spear | doomednum = 153 }}Classes: {{Class|Actor}} → {{Class|EmptyWell}} → <u>Empt..." current
- 14:22, 15 February 2013 diff hist +400 N Classes:EmptyWell Created page with "{{Actor| | type = Decoration | name = Empty Well | class = EmptyWell | game = Wolf3D | doomednum = 70 }}Classes: {{Class|Actor}} → <u>EmptyWell</u><br> →{{..."
- 16:13, 14 February 2013 diff hist +376 N Classes:Well2 Created page with "{{Actor| | type = Decoration | name = Well | class = Well2 | doomednum = 152 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Well}} → <u>Well2</u><br> == Ov..." current
- 16:12, 14 February 2013 diff hist +385 N Classes:Well Created page with "{{Actor| | type = Decoration | name = Well | class = Well | doomednum = 69 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Well</u><br> →{{Class|Well2}}<br..."
- 16:10, 14 February 2013 diff hist +428 N Classes:HorizontalBarrel Created page with "{{Actor| | type = Decoration | name = Horizontal Barrel | class = HorizontalBarrel | doomednum = 151 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Barrel}} &rar..." current
- 16:08, 14 February 2013 diff hist +389 N Classes:Barrel Created page with "{{Actor| | type = Decoration | name = Barrel | class = Barrel | doomednum = 68 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Barrel</u><br> →{{Class|Hori..."
- 16:07, 14 February 2013 diff hist +445 N Classes:DeadRat Created page with "{{Actor| | type = Decoration | name = Dead Rat | class = DeadRat | doomednum = 125 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Basket}} → <u>DeadRat</u><..." current
- 16:05, 14 February 2013 diff hist +360 N Classes:Basket Created page with "{{Actor| | type = Decoration | name = Basket | class = Basket | doomednum = 56 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Basket</u><br> →{{Class|Dead..." current
- 16:03, 14 February 2013 diff hist +348 N Classes:BunkBed Created page with "{{Actor| | type = Decoration | name = Bunk Bed | class = BunkBed | doomednum = 55 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>BunkBed</u><br> == Overview == A si..."
- 16:01, 14 February 2013 diff hist +395 N Classes:Bones5 Created page with "{{Actor| | type = Decoration | name = Bones 5 | class = Bones5 | game = Spear | doomednum = 123 }}Classes: {{Class|Actor}} → {{Class|Bones1}} → <u>Bones5</u><br>..." current
- 16:00, 14 February 2013 diff hist +335 N Classes:Bones1 Created page with "{{Actor| | type = Decoration | name = Bones 1 | class = Bones1 | game = Wolf3D | doomednum = 52 }}Classes: {{Class|Actor}} → <u>Bones1</u><br> →{{Class|Bon..." current
- 18:31, 13 February 2013 diff hist +453 N Classes:BrokenCage Created page with "{{Actor| | type = Decoration | name = Broken Cage | class = BrokenCage | game = Spear | doomednum = 122 }}Classes: {{Class|Actor}} → {{Class|SkeletonCage}} → <u>..." current
- 18:30, 13 February 2013 diff hist +423 N Classes:SkeletonCage Created page with "{{Actor| | type = Decoration | game = Wolf3D | name = Skeleton Cage | class = SkeletonCage | doomednum = 51 }}Classes: {{Class|Actor}} → <u>SkeletonCage</u><br>  ..."
- 17:06, 13 February 2013 diff hist +427 N Classes:HangingCage2 Created page with "{{Actor| | type = Decoration | name = Hanging Cage | class = HangingCage2 | game = Spear | doomednum = 121 }}Classes: {{Class|Actor}} → {{Class|HangingCage}} → <..." current
- 17:04, 13 February 2013 diff hist +412 N Classes:HangingCage Created page with "{{Actor| | type = Decoration | name = Hanging Cage | class = HangingCage | game = Wolf3D | doomednum = 50 }}Classes: {{Class|Actor}} → <u>HangingCage</u><br> &r..."
- 17:02, 13 February 2013 diff hist +429 N Classes:SuitOfArmor2 Created page with "{{Actor| | type = Decoration | name = Suit of Armor | class = SuitOfArmor2 | game = Spear | doomednum = 120 }}Classes: {{Class|Actor}} → {{Class|SuitOfArmor}} → ..." current
- 17:00, 13 February 2013 diff hist +418 N Classes:SuitOfArmor Created page with "{{Actor| | type = Decoration | game = Wolf3D | name = Suit of Armor | class = SuitOfArmor | doomednum = 49 }}Classes: {{Class|Actor}} → <u>SuitOfArmor</u><br> &..."
- 15:59, 13 February 2013 diff hist +358 N Classes:KitchenStuff Created page with "{{Actor| | type = Decoration | name = Kitchen Stuff | class = KitchenStuff | game = Wolf3D | doomednum = 49 }}Classes: {{Class|Actor}} → <u>KitchenStuff</u><br> == O..."
- 15:58, 13 February 2013 diff hist +466 N Classes:RedCeilingLight2 Created page with "{{Actor| | type = Light source | name = Red Ceiling Light | class = RedCeilingLight2 | doomednum = 128 | game = Spear }}Classes: {{Class|Actor}} → {{Class|RedCeilingL..." current
- 15:56, 13 February 2013 diff hist +461 N Classes:RedCeilingLight Created page with "{{Actor| | type = Light source | name = Red Ceiling Light | class = RedCeilingLight | doomednum = 85 | game = Spear }}Classes: {{Class|Actor}} → <u>RedCeilingLight</u..." current
- 14:19, 13 February 2013 diff hist +449 N Classes:CeilingLight2 Created page with "{{Actor| | type = Light source | name = Ceiling Light | class = CeilingLight2 | game = Spear | doomednum = 118 }}Classes: {{Class|Actor}} → {{Class|CeilingLight}} &ra..." current
- 14:18, 13 February 2013 diff hist +381 N Classes:CeilingLight Created page with "{{Actor| | type = Light source | name = Ceiling Light | class = CeilingLight | doomednum = 47 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>CeilingLight</u><br> &nb..." current
- 03:13, 13 February 2013 diff hist +33 N MediaWiki:Opensearch-desc Created page with "ECWolf Wiki ({{CONTENTLANGUAGE}})" current
- 03:12, 13 February 2013 diff hist +18 N MediaWiki:Tooltip-search Created page with "Search ECWolf Wiki" current
- 03:12, 13 February 2013 diff hist +11 N MediaWiki:Pagetitle-view-mainpage Created page with "ECWolf Wiki" current
- 03:11, 13 February 2013 diff hist +16 N MediaWiki:Pagetitle Created page with "$1 - ECWolf Wiki" current
- 03:10, 13 February 2013 diff hist +17 N MediaWiki:Aboutsite Created page with "About ECWolf Wiki" current
- 00:23, 13 February 2013 diff hist +167 m Main Page Reverted edits by MediaWiki default (talk) to last revision by Blzut3
- 16:40, 12 February 2013 diff hist +432 N Classes:MetalTable Created page with "{{Actor| | type = Decoration | name = Metal Table | class = MetalTable | doomednum = 117 | game = Spear }}Classes: {{Class|Actor}} → {{Class|BareTable}} → <u>Met..."
- 16:37, 12 February 2013 diff hist +417 N Classes:BareTable Created page with "{{Actor| | type = Decoration | name = Bare Table | class = BareTable | doomednum = 46 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>BareTable</u><br> →{{..."
- 16:36, 12 February 2013 diff hist +376 N Classes:Vase2 Created page with "{{Actor| | type = Decoration | name = Vase | class = Vase2 | doomednum = 116 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Vase}} → <u>Vase2</u><br> == Ov..." current
- 16:34, 12 February 2013 diff hist +370 N Classes:Vase Created page with "{{Actor| | type = Decoration | name = Vase | class = Vase | doomednum = 45 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Vase</u><br> →{{Class|Vase2}}<br..." current
- 16:33, 12 February 2013 diff hist +420 N Classes:BrownPlant2 Created page with "{{Actor| | type = Decoration | name = Brown Plant | class = BrownPlant2 | game = Spear | doomednum = 115 }}Classes: {{Class|Actor}} → {{Class|BrownPlant}} → <u>B..." current
- 16:32, 12 February 2013 diff hist +42 m Classes:BrownPlant
- 16:31, 12 February 2013 diff hist +368 N Classes:BrownPlant Created page with "{{Actor| | type = Decoration | name = Brown Plant | class = BrownPlant | game = Wolf3D | doomednum = 44 }}Classes: {{Class|Actor}} → <u>BrownPlant</u> == Overview ==..."
- 16:29, 12 February 2013 diff hist +338 N Classes:Sink Created page with "{{Actor| | type = Decoration | name = Sink | class = Sink | doomednum = 43 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Sink</u><br> == Overview == A pedestal sin..."
- 16:27, 12 February 2013 diff hist +429 N Classes:SkeletonFlat2 Created page with "{{Actor| | type = Decoration | name = Skeleton Flat | class = SkeletonFlat2 | doomednum = 114 | game = Spear }}Classes: {{Class|Actor}} → {{Class|SkeletonFlat}} &rarr..." current
- 16:26, 12 February 2013 diff hist +367 N Classes:SkeletonFlat Created page with "{{Actor| | type = Decoration | name = Skeleton Flat | class = SkeletonFlat | doomednum = 42 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>SkeletonFlat</u><br>  ..." current
- 16:23, 12 February 2013 diff hist +420 N Classes:GreenPlant2 Created page with "{{Actor| | type = Decoration | name = Green Plant | class = GreenPlant2 | doomednum = 113 | game = Spear }}Classes: {{Class|Actor}} → {{Class|GreenPlant}} → <u>G..." current
- 16:22, 12 February 2013 diff hist +410 N Classes:GreenPlant Created page with "{{Actor| | type = Decoration | name = Green Plant | class = GreenPlant | doomednum = 41 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>GreenPlant</u><br> &rarr..."
- 16:20, 12 February 2013 diff hist +431 N Classes:CrackedPillar Created page with "{{Actor| | type = Decoration | name = Cracked Pillar | class = CrackedPillar | game = Spear | doomednum = 112 }}Classes: {{Class|Actor}} → {{Class|WhitePillar}} &rarr..." current
- 16:19, 12 February 2013 diff hist +406 N Classes:WhitePillar Created page with "{{Actor| | type = Decoration | name = White Pillar | class = WhitePillar | doomednum = 40 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>WhitePillar</u><br> &r..."
- 16:17, 12 February 2013 diff hist +416 N Classes:HangedMan2 Created page with "{{Actor| | type = Decoration | name = Hanged Man | class = HangedMan2 | doomednum = 110 | game = Spear }}Classes: {{Class|Actor}} → {{Class|HangedMan}} → <u>Hang..." current
- 16:16, 12 February 2013 diff hist +397 N Classes:HangedMan Created page with "{{Actor| | type = Decoration | name = Hanged Man | class = HangedMan | doomednum = 38 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>HangedMan</u><br> →{{..."
- 16:12, 12 February 2013 diff hist +434 N Classes:Chandelier2 Created page with "{{Actor| | type = Light source | name = Chandelier | class = Chandelier2 | doomednum = 109 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Chandelier}} → <u>..." current
- 16:11, 12 February 2013 diff hist +34 m Classes:Chandelier current
- 16:11, 12 February 2013 diff hist +344 N Classes:Chandelier Created page with "{{Actor| | type = Light source | name = Chandelier | class = Chandelier | doomednum = 37 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Chandelier</u><br> == Overvi..."
- 16:09, 12 February 2013 diff hist +458 N Classes:TallFloorLamp Created page with "{{Actor| | type = Light source | name = Tall Floor Lamp | class = TallFloorLamp | doomednum = 108 | game = Spear }}Classes: {{Class|Actor}} → {{Class|FloorLamp}} &rar..." current
- 16:08, 12 February 2013 diff hist +411 N Classes:FloorLamp Created page with "{{Actor| | type = Light source | name = Floor Lamp | class = FloorLamp | doomednum = 36 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>FloorLamp</u><br> →..."
- 16:04, 12 February 2013 diff hist +492 N Classes:TableWithChairs2 Created page with "{{Actor| | type = Decoration | name = Table with Chairs | class = TableWithChairs2 | doomednum = 107 | game = Spear }}Classes: {{Class|Actor}} → {{Class|TableWithChai..." current
- 16:02, 12 February 2013 diff hist +436 N Classes:TableWithChairs Created page with "{{Actor| | type = Decoration | name = Table with Chairs | class = TableWithChairs | doomednum = 35 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>TableWithChairs</u>..."
- 16:00, 12 February 2013 diff hist -10 Classes:HorizontalGreenBarrel →DECORATE Definition: Somehow managed to forget to copy the actual decorate definition XD current
- 16:00, 12 February 2013 diff hist +73 m Classes:HorizontalGreenBarrel →Overview: Mission pack decoration.
- 15:59, 12 February 2013 diff hist +457 N Classes:HorizontalGreenBarrel Created page with "{{Actor| | type = Decoration | name = Horizontal Green Barrel | class = HorizontalGreenBarrel | doomednum = 106 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Gr..."
- 15:58, 12 February 2013 diff hist +427 N Classes:GreenBarrel Created page with "{{Actor| | type = Decoration | name = Green Barrel | class = GreenBarrel | doomednum = 34 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>GreenBarrel</u><br> &r..."
- 15:55, 12 February 2013 diff hist +418 N Classes:Puddle2 Created page with "{{Actor| | type = Decoration | name = Puddle | class = Puddle2 | doomednum = 105 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Puddle}} → <u>Puddle2</u><br..." current
- 15:54, 12 February 2013 diff hist +34 m Classes:Puddle current
- 15:50, 12 February 2013 diff hist +309 N Classes:Puddle Created page with "{{Actor| | type = Decoration | name = Puddle | class = Puddle | doomednum = 33 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Puddle</u><br> == Overview == A small ..."
- 14:43, 12 February 2013 diff hist +652 N Classes:CallApogee Created page with "{{Actor| | type = Decoration | name = Call Apogee (Aardwolf) | class = CallApogee | doomednum = 73 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>CallApogee</u><br> ..."
- 14:17, 12 February 2013 diff hist +82 m Action specials →List of Action specials
- 14:17, 12 February 2013 diff hist +1,281 N Classes:BJRun Created page with "{{Actor| | type = Miscellaneous | game = Wolf3D | name = B.J. Runner | class = BJRun }}Classes: {{Class|Actor}} → {{Class|BJRun}}<br> == Overview == Special actor sp..."
- 14:09, 12 February 2013 diff hist +883 N Classes:LostBJPlayer Created page with "{{Actor| | type = Player | class = LostBJPlayer | name = B.J. Blazkowicz | game = Spear }}Classes: {{Class|Actor}} → {{Class|PlayerPawn}} → {{Class|BJPlayer}} &r..." current
- 14:04, 12 February 2013 diff hist +973 N Classes:BJPlayer Created page with "{{Actor| | type = Player | name = B.J. Blazkowicz | class = BJPlayer | game = Wolf3D }}Classes: {{Class|Actor}} → {{Class|PlayerPawn}} → <u>BJPlayer</u><br> &nbs..."
- 03:11, 12 February 2013 diff hist -1 m Classes:GatlingGun Typo
- 03:10, 12 February 2013 diff hist 0 m Classes:BlueGatlingGun Blzut3 moved page Classes:BlueGlatlingGun to Classes:BlueGatlingGun without leaving a redirect: Typo
- 03:10, 12 February 2013 diff hist +673 N Classes:BluePistol Created page with "{{Actor| | type = Weapon | name = Blue Pistol | class = BluePistol | game = Spear }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → {{Cl..."
- 03:08, 12 February 2013 diff hist +741 N Classes:Pistol Created page with "{{Actor| | type = Weapon | name = Pistol | class = Pistol | game = Wolf3D }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → {{Class|Wolf..."
- 03:04, 12 February 2013 diff hist +926 N Classes:BlueAK47 Created page with "{{Actor| | type = Weapon | name = Blue AK47 | class = BlueAK47 | game = Spear | doomednum = 141 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon..."
- 03:02, 12 February 2013 diff hist +868 N Classes:MachineGun Created page with "{{Actor| | type = Weapon | game = Wolf3D | name = Machine Gun | class = MachineGun | doomednum = 60 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|We..."
- 02:58, 12 February 2013 diff hist +627 N Classes:Knife2 Created page with "{{Actor| | type = Weapon | name = Knife | class = Knife2 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → {{Class|WolfWe..."
- 02:56, 12 February 2013 diff hist +773 N Classes:Knife Created page with "{{Actor| | type = Weapon | name = Knife | class = Knife | game = Wolf3D }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → {{Class|WolfWe..."
- 02:53, 12 February 2013 diff hist +28 m Classes:GatlingGun
- 02:53, 12 February 2013 diff hist +929 N Classes:BlueGatlingGun Created page with "{{Actor| | type = Weapon | game = Spear | name = Blue Gatling Gun | class = BlueGatlingGun | doomednum = 156 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {..."
- 02:50, 12 February 2013 diff hist +885 N Classes:GatlingGun Created page with "{{Actor| | type = Weapon | game = Wolf3D | name = Gatling Gun | class = GatlingGun | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|We..."
- 19:41, 11 February 2013 diff hist 0 m Classes:ScoreItem current
- 19:40, 11 February 2013 diff hist +459 N Classes:Bomb Created page with "{{Actor| | type = Miscellaneous | name = Bomb | class = Bomb | game = Spear | doomednum = 149 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|ScoreIte..." current
- 19:38, 11 February 2013 diff hist +537 N Classes:Crown Created page with "{{Actor| | type = Miscellaneous | game = Wolf3D | name = Crown | class = Crown | doomednum = 65 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|ScoreI..." current
- 19:36, 11 February 2013 diff hist +450 N Classes:Radio Created page with "{{Actor| | type = Miscellaneous | game = Spear | name = Radio | class = Radio | doomednum = 146 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|ScoreI..." current
- 19:34, 11 February 2013 diff hist +536 N Classes:Cross Created page with "{{Actor| | type = Miscellaneous | game = Wolf3D | name = Cross | class = Cross | doomednum = 62 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|ScoreI..." current
- 19:31, 11 February 2013 diff hist +513 N Classes:ControlPanel Created page with "{{Actor| | type = Miscellaneous | game = Spear | name = Control Panel | class = ControlPanel | doomednum = 148 }}Classes: {{Class|Actor}} → {{Class|Inventory}} →..." current
- 19:29, 11 February 2013 diff hist +589 N Classes:ChestofJewels Created page with "{{Actor| | type = Miscellaneous | game = Wolf3D | name = Chest of Jewels | class = ChestOfJewels | doomednum = 64 }}Classes: {{Class|Actor}} → {{Class|Inventory}} &ra..." current
- 19:26, 11 February 2013 diff hist +490 N Classes:Plutonium Created page with "{{Actor| | type = Miscellaneous | game = Spear | doomednum = 147 | class = Plutonium | name = Plutonium }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Clas..." current
- 19:23, 11 February 2013 diff hist +552 N Classes:Chalice Created page with "{{Actor| | type = Miscellaneous | game = Wolf3D | class = Chalice | name = Chalice | doomednum = 63 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Sc..." current
- 19:19, 11 February 2013 diff hist +557 N Classes:SpearOfDestiny2 Created page with "{{Actor| | type = Token | class = SpearOfDestiny2 | name = Spear of Destiny | game = Spear | doomednum = 138 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {..." current
- 19:17, 11 February 2013 diff hist +540 N Classes:YellowKey Created page with "{{Actor| | type = Key | game = Spear | doomednum = 154 | name = Yellow Key | class = YellowKey }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|KeyGive..."
- 19:14, 11 February 2013 diff hist +537 N Classes:CyanKey Created page with "{{Actor| | type = Key | game = Spear | doomednum = 155 | name = Cyan Key | class = CyanKey }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|KeyGiver}} ..."
- 19:12, 11 February 2013 diff hist +388 N Classes:SilverKey Created page with "{{Actor| | type = Key | game = Wolf3D | doomednum = 54 | name = Silver Key | class = SilverKey }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Key}} &..."
- 19:10, 11 February 2013 diff hist +378 N Classes:GoldKey Created page with "{{Actor| | type = Key | game = Wolf3D | doomednum = 53 | name = Gold Key | class = GoldKey }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Key}} &rarr..."
- 19:07, 11 February 2013 diff hist +452 N Classes:Medikit2 Created page with "{{Actor| | type = Health | game = Spear | doomednum = 143 | class = Medikit 2 | name = Medikit }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}..." current
- 19:05, 11 February 2013 diff hist +525 N Classes:Medikit Created page with "{{Actor| | type = Health | game = Wolf3D | doomednum = 58 | class = Medikit | name = Medikit }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}} ..." current
- 19:02, 11 February 2013 diff hist +430 N Classes:Food2 Created page with "{{Actor| | type = Health | game = Spear | doomednum = 142 | name = Food | class = Food2 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}} &rarr..." current
- 19:00, 11 February 2013 diff hist +516 N Classes:Food Created page with "{{Actor| | type = Health | game = Wolf3D | doomednum = 57 | class = Food | name = Food }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}} →..." current
- 18:58, 11 February 2013 diff hist +451 N Classes:DogFood2 Created page with "{{Actor| | type = Health | game = Spear | doomednum = 111 | name = Dog Food | class = DogFood2 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}..." current
- 18:55, 11 February 2013 diff hist +531 N Classes:DogFood Created page with "{{Actor| | type = Health | game = Wolf3D | doomednum = 39 | name = Dog Food | class = DogFood }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}}..." current
- 14:39, 11 February 2013 diff hist +492 N Classes:Blood2 Created page with "{{Actor| | type = Health | game = Spear | name = Blood | class = Blood2 | doomednum = 145 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}} &ra..." current
- 14:37, 11 February 2013 diff hist +585 N Classes:Blood Created page with "{{Actor| | type = Health | game = Wolf3D | name = Blood | class = Blood | doomednum = 67 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}} &rar..."
- 14:33, 11 February 2013 diff hist +437 N Classes:OneUpHealth Created page with "{{Actor| | type = Internal | game = Wolf3D | name = One Up Health | class = OneUpHealth }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}} &rarr..." current
- 14:30, 11 February 2013 diff hist +502 N Classes:OneUpPill Created page with "{{Actor| | type = Powerup | game = Spear | class = OneUpPill | name = One Up Pill | doomednum = 144 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Cu..." current
- 14:27, 11 February 2013 diff hist +787 N Classes:OneUp Created page with "{{Actor| | type = Powerup | game = Wolf3D | name = One Up | class = OneUp | doomednum = 66 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|CustomInven..." current
- 21:17, 3 February 2013 diff hist +170 m Map translator New include feature.
- 14:24, 1 February 2013 diff hist +230 m MAPINFO/Gameinfo definition →Block properties: Added new 1.2 property and one that was missing.
- 16:51, 29 January 2013 diff hist +20 m Classes:WolfWeapon current
- 16:51, 29 January 2013 diff hist +1,297 N Classes:WolfWeapon Created page with "{{Actor| | type = Internal | name = Wolfenstein Weapon | class = WolfWeapon }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → <u>WolfWea..."
- 16:42, 29 January 2013 diff hist +488 N Classes:ClipBox2 Created page with "{{Actor| | type = Ammo | class = ClipBox2 | name = Clip Box | game = Spear | doomednum = 140 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Ammo}} &r..." current
- 16:39, 29 January 2013 diff hist +520 N Classes:ClipBox Created page with "{{Actor| | type = Ammo | class = ClipBox | name = Clip Box | doomednum = 90 | game = Spear }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Ammo}} &rar..." current
- 16:36, 29 January 2013 diff hist 0 m Classes:Clip
- 16:35, 29 January 2013 diff hist +507 N Classes:BlueClip Created page with "{{Actor| | type = Ammo | class = BlueClip | name = Blue Clip | game = Spear | doomednum = 139 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Ammo}} &..." current
- 16:32, 29 January 2013 diff hist +583 N Classes:Clip Created page with "{{Actor| | type = Ammo | class = Clip | name = Clip | doomednum = 59 | game = Wolf3D }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Ammo}} → <u>..."
- 22:30, 22 January 2013 diff hist +1,763 N Classes:Schutzstafell Created page with "{{Actor| | type = Monster | game = Spear | name = Schutzstafell | class = Schutzstafell | doomednum = 94 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} &ra..." current
- 22:25, 22 January 2013 diff hist +1,490 N Classes:LostOfficer Created page with "{{Actor| | type = Monster | game = Spear | name = Lost Officer | class = LostOfficer | doomednum = 97 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} →..." current
- 22:20, 22 January 2013 diff hist +1,474 N Classes:GunBat Created page with "{{Actor| | type = Monster | game = Spear | name = Gun Bat | class = GunBat | doomednum = 96 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → {{Class|M..."
- 14:36, 22 January 2013 diff hist +1,280 N Classes:Doberman Created page with "{{Actor| | type = Monster | name = Doberman | class = Doberman | doomednum = 95 | game = Spear }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → {{Clas..." current
- 14:31, 22 January 2013 diff hist +1,504 N Classes:GreenGuard Created page with "{{Actor| | type = Monster | name = Green Guard | game = Spear | class = GreenGuard | doomednum = 93 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → {..." current
- 14:22, 22 January 2013 diff hist +13 m Classes:WolfensteinMonster →DECORATE Definition
- 14:21, 22 January 2013 diff hist +275 Actor properties Flag combos
- 14:17, 22 January 2013 diff hist +616 N Classes:Needle Created page with "{{Actor| | type = Explosive | game = Wolf3D | name = Needle | class = Needle }}Classes: {{Class|Actor}} → <u>Needle</u><br> == Overview == Syringe projectile fired by..."
- 20:12, 19 January 2013 diff hist +266 N A FinishDeathCam Created page with "'''A_FinishDeathCam''' Begins the actual death cam sequence ("lets see that again"). Sets the player's weapon to the '''Ready''' state of this class and loops the monster's ..." current
- 05:20, 19 January 2013 diff hist -13 m Template:New Remove red link in template description since it doesn't apply.
- 05:17, 19 January 2013 diff hist +37 N Classes Setup a temporary redirect until we have enough content to do something else for this. current
- 19:31, 16 January 2013 diff hist +354 N Classes:PatrolPoint Created page with "{{Actor| | type = Script thing | name = Patrol Point | class = PatrolPoint | doomednum = 10 }}Classes: {{Class|Actor}} → <u>PatrolPoint</u><br> == Overview == This i..." current
- 19:27, 16 January 2013 diff hist +842 N Classes:DeathCam Created page with "{{Actor| |type = Script thing |name = Death Camera |class = DeathCam |game = Wolf3D }}Classes: {{Class|Actor}} → <u>DeathCam</u><br> == Overview == Helper class for ..." current
- 19:19, 16 January 2013 diff hist +415 N Classes:Unknown Created page with "{{Actor| | type = Internal | name = Unknown | class = Unknown }}Classes: {{Class|Actor}} → <u>Unknown</u><br> == Overview == This actor is spawned in place of anothe..." current
- 19:16, 16 January 2013 diff hist +676 N Classes:RandomSpawner Created page with "{{Actor| | type = Internal | name = Random Spawner | class = RandomSpawner }}Classes: {{Class|Actor}} → <u>RandomSpawner</u><br> == Overview == Specifies an actor wh..." current
- 19:11, 16 January 2013 diff hist +611 N Classes:PlayerPawn Created page with "{{Actor| | type = Internal | name = Player Pawn | class = PlayerPawn }}Classes: {{Class|Actor}} → <u>PlayerPawn</u><br> →{{Class|BJPlayer}}<br> == Overvie..."
- 19:07, 16 January 2013 diff hist +7 m Classes:WolfensteinSS →DECORATE Definition: Style current
- 19:07, 16 January 2013 diff hist +7 m Classes:Schabbs →DECORATE Definition: Style
- 19:06, 16 January 2013 diff hist +7 m Classes:Officer →DECORATE Definition: Style current
- 19:06, 16 January 2013 diff hist +7 m Classes:Mutant →DECORATE Definition: Style
- 19:05, 16 January 2013 diff hist +7 m Classes:MechaHitler →DECORATE Definition: Style current
- 19:05, 16 January 2013 diff hist +7 Classes:Hitler →DECORATE Definition
- 19:05, 16 January 2013 diff hist +7 m Classes:Hans →DECORATE Definition: Style current
- 19:04, 16 January 2013 diff hist +7 m Classes:Guard →DECORATE Definition: Style current
- 19:04, 16 January 2013 diff hist +7 m Classes:Gretel →DECORATE Definition: Style current
- 19:04, 16 January 2013 diff hist +7 m Classes:Dog →DECORATE Definition: Style current
- 19:03, 16 January 2013 diff hist +7 m Classes:WolfensteinMonster →DECORATE Definition: Style
- 19:00, 16 January 2013 diff hist +18 m Template:Warning Add a class so I can style the links current
- 18:59, 16 January 2013 diff hist +18 m Template:Note Add a class so I can style the links current
- 18:58, 16 January 2013 diff hist +25 N Using inheritance Redirected page to Inheritance current
- 18:56, 16 January 2013 diff hist +52 m A ReFire Forgot that ECWolf supports Hold. current
- 18:55, 16 January 2013 diff hist +114 N A ReFire Created page with "'''A_ReFire''' Checks to see if the player is holding down the fire button. If so jumps to the '''Fire''' state."
- 18:54, 16 January 2013 diff hist +15 m Action functions →Weapon functions: Missed one!
- 18:54, 16 January 2013 diff hist +1,386 N Classes:Weapon Created page with "{{Actor| | type = Internal | name = Weapon | class = Weapon }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Weapon</u><br> →{{Class|WolfWeapon}}..."
- 18:48, 16 January 2013 diff hist +866 N Classes:SpearOfDestiny Created page with "{{Actor| | type = Token | game = Spear | doomednum = 92 | name = Spear of Destiny | class = SpearOfDestiny }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>..." current
- 18:40, 16 January 2013 diff hist +7 m Classes:Actor →DECORATE Definition: Style
- 18:40, 16 January 2013 diff hist +7 m Classes:Inventory →DECORATE Definition: Style
- 18:40, 16 January 2013 diff hist +17 m Classes:KeyGiver →DECORATE Definition: Style
- 18:39, 16 January 2013 diff hist +43 m Classes:Key →DECORATE Definition: Style current
- 18:39, 16 January 2013 diff hist +17 m Classes:Health →DECORATE Definition: Style
- 18:38, 16 January 2013 diff hist 0 m Classes:CustomInventory →DECORATE Definition: Typo current
- 18:38, 16 January 2013 diff hist +17 m Classes:CustomInventory →DECORATE Definition: Style
- 18:38, 16 January 2013 diff hist +17 m Classes:Ammo →DECORATE Definition: Style
- 18:37, 16 January 2013 diff hist +585 N Classes:ScoreItem Created page with "{{Actor| | type = Internal | name = Score Item | class = ScoreItem }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>ScoreItem</u><br> →{{Class|Ch..."
- 18:33, 16 January 2013 diff hist +462 N Classes:KeyGiver Created page with "{{Actor| | type = Internal | name = Key Giver | class = KeyGiver }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>KeyGiver</u><br> →{{Class|CyanK..."
- 18:29, 16 January 2013 diff hist -96 m Editor number ECWolf strictly uses a look up table on the editor numbers, so the -1 thing doesn't apply. (No real point in documenting an implementation detail like that anyways.) current
- 18:23, 16 January 2013 diff hist 0 m Inheritance →Overview: Capitalization fix so the DoomEd number link works current
- 16:48, 15 January 2013 diff hist +461 N Classes:Key Created page with "{{Actor| | type = Internal | name = Key | class = Key }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Key</u><br> →{{Class|GoldKey}}<br> &..."
- 16:43, 15 January 2013 diff hist +628 N Classes:Health Created page with "{{Actor| | type = Internal | name = Health | class = Health }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Health</u><br> →{{Class|Blood}}<br> ..."
- 16:24, 15 January 2013 diff hist +664 N Classes:CustomInventory Created page with "{{Actor| | type = Internal | name = Custom Inventory | class = CustomInventory }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>CustomInventory</u><br> &nbs..."
- 14:35, 15 January 2013 diff hist +443 N Classes:Ammo Created page with "{{Actor| | type = Internal | name = Ammo | class = Ammo }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>Ammo</u><br> →{{Class|Clip}}<br> == Over..."
- 14:30, 15 January 2013 diff hist +899 N Classes:Inventory Created page with "{{Actor| | type = Internal | name = Inventory | class = Inventory }}Classes: {{Class|Actor}} → <u>Inventory</u><br> →{{Class|Ammo}}<br> →{{Class..."
- 06:04, 10 January 2013 diff hist +99 m MAPINFO/Map definition →Block properties: New flag.
- 05:13, 10 January 2013 diff hist +116 m A CustomMissile Clarified that the projectile is aimed towards the player. current
- 21:51, 7 January 2013 diff hist -6 m Template:Warning Add small margin.
- 21:48, 7 January 2013 diff hist +448 N A CallSpecial Created page with "'''A_CallSpecial''' (int ''special''[, int ''arg1''[, int ''arg2''[, int ''arg3''[, int ''arg4''[, int arg5]]]]]) {{warning|This function isn't intended for direct use. Docum..." current
- 21:42, 7 January 2013 diff hist +15 m Template:Warning Actually align="center" is needed as well.
- 21:42, 7 January 2013 diff hist +23 N File:Error.gif ZDoom wiki error image.
- 21:40, 7 January 2013 diff hist +16 m Template:Warning Font color
- 21:39, 7 January 2013 diff hist +338 N Template:Warning ZDoom Wiki template
- 21:38, 7 January 2013 diff hist +3,055 N Classes:Actor Created page with "{{Actor| | type = Internal | name = Actor | class = Actor }}Classes: <u>Actor</u><br> →All other classes<br> == Overview == This is..."
- 02:53, 7 January 2013 diff hist +4,101 N Hierarchical class list Full actor list
- 20:23, 6 January 2013 diff hist -7 Universal Wolfenstein Map Format →Overview: Removed the part about the new format being forced since it hasn't been true for awhile. You can use old format maps in WADs/PK3s with the PLANES lump see the techdemo for example.
- 19:37, 6 January 2013 diff hist +41 m Template:Actor Most Wolf3D actors are Spear of Destiny actors so we might as well categorize them that way.
- 19:35, 6 January 2013 diff hist +15 m Classes:Hitler Adjustments to infotable.
- 19:34, 6 January 2013 diff hist +32 m Classes:MechaHitler Adjustments to infotable.
- 19:33, 6 January 2013 diff hist +32 m Classes:Mutant Adjustments to infotable.
- 19:32, 6 January 2013 diff hist +32 m Classes:WolfensteinSS Adjustments to infotable.
- 19:32, 6 January 2013 diff hist +32 m Classes:Officer Adjustments to infotable.
- 19:31, 6 January 2013 diff hist +32 m Classes:Dog Adjustments to infotable.
- 19:30, 6 January 2013 diff hist +32 m Classes:Guard Adjustments to infotable.
- 22:42, 5 January 2013 diff hist +135 m Actor properties →Attacks: Added missing meleerange property.
- 22:38, 5 January 2013 diff hist -61 m Template:Actor Removed some stuff that interfered with the integrated skin.
- 22:30, 5 January 2013 diff hist -35 m Template:Actor Forgot to remove one game type.
- 22:29, 5 January 2013 diff hist +87 m Classes:WolfensteinMonster
- 22:26, 5 January 2013 diff hist +1,384 N Template:Actor/Cat ZDoom template current
- 22:25, 5 January 2013 diff hist 0 N File:MiniSpearLogoIcon.png
- 22:16, 5 January 2013 diff hist 0 N File:MiniWolf3DLogoIcon.png
- 22:08, 5 January 2013 diff hist +5 Template:Actor
- 22:03, 5 January 2013 diff hist 0 N File:MiniECWolfLogoIcon.png
- 21:53, 5 January 2013 diff hist +2,447 N Template:Actor Lets try getting the actor information template working here.
- 21:37, 5 January 2013 diff hist +342 N Template:Note ZDoom Wiki template
- 21:34, 5 January 2013 diff hist +270 Actor properties →Actor Properties: New property
- 01:16, 3 January 2013 diff hist +677 Classes:WolfensteinMonster Class Hierarchy
- 05:28, 2 January 2013 diff hist +140 Actor flags
- 05:27, 2 January 2013 diff hist +273 Actor properties Anchor points
- 05:23, 2 January 2013 diff hist +383 N Template:LE Another template from the ZDoom wiki current
- 05:21, 2 January 2013 diff hist +87 m Classes:WolfensteinMonster →DECORATE Definition: Linked properties and flags
- 05:19, 2 January 2013 diff hist +202 Classes:WolfensteinMonster →Overview: Made the description a bit more specific. If you don't inherit from this actor the monster will behave in a similar manor to ZDoom.
- 05:14, 2 January 2013 diff hist +40 N WolfensteinMonster Blzut3 moved page WolfensteinMonster to Classes:WolfensteinMonster: Consistency with the ZDoom wiki. Use Template:Class when linking. current
- 05:14, 2 January 2013 diff hist 0 m Classes:WolfensteinMonster Blzut3 moved page WolfensteinMonster to Classes:WolfensteinMonster: Consistency with the ZDoom wiki. Use Template:Class when linking.
- 03:33, 30 December 2012 diff hist +192 N A TakeInventory Created page with "'''A_TakeInventory''' (string ''item'', int ''amount'') Removes at most ''amount'' (can be less if the actor doesn't have enough) of a given inventory item from the calling a..." current
- 03:32, 30 December 2012 diff hist +193 N A ChangeFlag Created page with "'''A_ChangeFlag''' (string ''flag'', bool ''value'') Either sets or unsets a flag based on ''value''. The flag can be any of the actor flags, but it may not always produc..." current
- 03:30, 30 December 2012 diff hist +186 N A JumpIfInventory Created page with "'''A_JumpIfInventory''' (string ''item'', int ''amount'', state ''frame'') The calling actor jumps to the specified state if the actor is carrying at least ''amount'' of the ..."
- 03:28, 30 December 2012 diff hist +175 N A JumpIfCloser Created page with "'''A_JumpIfCloser''' (float ''distance'', state ''frame'') Jumps to the specified state if the calling actor's target is closer than the specified distance in units (pixels)." current
- 22:12, 17 December 2012 diff hist +805 A Chase
- 22:05, 17 December 2012 diff hist +398 A ActiveSound current
- 22:01, 17 December 2012 diff hist -91 m A GunAttack
- 22:01, 17 December 2012 diff hist +110 Actor flags
- 21:58, 17 December 2012 diff hist -38 Actor properties
- 21:53, 17 December 2012 diff hist -105 Action functions
- 21:52, 17 December 2012 diff hist +132 N Template:Latest Template from ZDoom wiki
- 21:51, 17 December 2012 diff hist +460 N Template:New Template from ZDoom wiki
- 21:48, 17 December 2012 diff hist +930 N Version history Created page with "__NOTOC__ == 2012 == ;1.0 September 18 :Initial release based of Wolf4SDL and ZDoom. ;1.1 December 17 :* Fixed numerous bugs. Particularly in Spear of Destiny support. :* Imp..."
- 21:38, 17 December 2012 diff hist +1,849 Version compatibility
- 21:36, 17 December 2012 diff hist +411 N Template:Property Template from ZDoom wiki current
- 21:34, 17 December 2012 diff hist +389 N Template:Flag Template from ZDoom wiki current
- 21:27, 17 December 2012 diff hist +418 N Template:Class Class template from ZDoom wiki. current
- 18:12, 3 December 2012 diff hist +223 m Action functions
- 01:23, 27 November 2012 diff hist +52 m A GunAttack
- 01:21, 27 November 2012 diff hist +169 m Actor flags →Weapon: WEAPON.DONTBOB
- 01:19, 27 November 2012 diff hist +1,222 m Actor properties →Weapon: Bob properties which are from the ZDoom wiki (after all the code behind them is the same).
- 01:06, 27 November 2012 diff hist +152 m Actor properties →Player: Movebob factor
- 01:04, 27 November 2012 diff hist +869 N Template:Hg Shameless pull from ZDoom wiki adjusted for Mercurialisms current
- 01:03, 27 November 2012 diff hist +91 N Template:Plainlink Template from ZDoom wiki current
- 03:15, 12 November 2012 diff hist +192 m Source code →Wolfenstein 3D License: Added another note confirming GPL license.
- 17:13, 9 October 2012 diff hist +1,790 N Compile ECWolf on Mac OS X Created page with "This guide will demonstrate how to compile the Mercurial version of ECWolf on Mac OS X. == Dependencies == The following programs/libraries are used by ECWolf. The versions..."
- 17:09, 9 October 2012 diff hist +2 m Compile ECWolf on Windows
- 17:07, 9 October 2012 diff hist +2,007 Compile ECWolf on Windows
- 16:53, 9 October 2012 diff hist +58 m Editing tools →General Wolfenstein 3D Editors: So HWE can export in WDC format :D
- 13:39, 8 October 2012 diff hist +167 m Main Page
- 17:08, 6 October 2012 diff hist +3,439 N Game data Created page with "ECWolf requires base game data from the original games in order to play. For convienance this data is referred to as the IWAD since it is the equivalent to those files in Doom..."
- 17:11, 3 October 2012 diff hist +1,327 N Source code Created page with "== Getting the source == The ECWolf source code is available in both a 7z archive on the website or can be download directly from the repository. The Mercurial repository is h..."
- 16:11, 3 October 2012 diff hist +1,095 N Action specials Created page with "Action specials are function which are activated either by UWMF#Triggers or DECORATE actions. == List of Action specials == * 1:'''Door_Open'''(speed, lock, type) :Ac..."
- 15:49, 3 October 2012 diff hist +53 m Map translator →Tiles
- 15:47, 3 October 2012 diff hist +46 N UWMF Redirected page to Universal Wolfenstein Map Format current
- 15:46, 3 October 2012 diff hist +4,108 N Universal Wolfenstein Map Format Created page with "The Universal Wolfenstein Map Format (UWMF) is a text based, extendable, specification for defining map structures. At the current time ECWolf is not a complete implementation..."
- 00:06, 3 October 2012 diff hist +77 m Version compatibility →Forwards Compatibility Tips
- 00:05, 3 October 2012 diff hist +109 A FireCustomMissile
- 23:58, 2 October 2012 diff hist +1,192 N Version compatibility Created page with "One of the main design goals of ECWolf is to allow easy mod authoring in a way that requires little programming knowledge. In turn it is reasonable to expect that future updat..."
- 23:51, 2 October 2012 diff hist +449 N Using this Wiki Created page with "This wiki intends to serve as a comprehensive manual/documentation for the ECWolf project. As of this writing, however, it can only serve as a general guide for what feature a..." current
- 23:47, 2 October 2012 diff hist +303 N Editing tools Created page with "== General Wolfenstein 3D Editors == * [http://winwolf3d.dugtrio17.com/ WDC] - Required for map exporting * [http://www.alice-dsl.net/mkroll/ceprepage.html ChaosEdit] * [http:..."
- 23:43, 2 October 2012 diff hist +151 m Main Page
- 22:09, 2 October 2012 diff hist +1,638 N Art screens Created page with "Art screens are used to provide an in game manual as well as provide story elements between clusters. They are simply specifically formatted text and do not have any specific ..."
- 21:52, 2 October 2012 diff hist +2,870 N Map translator Created page with "The map translator specifies how the engine should handle translating binary format maps into internal structures (which map closely to UWMF). A map translator is sometime..."
- 18:26, 2 October 2012 diff hist +2,677 N MAPINFO/Map definition Created page with "A map definition sets properties for a specific map. == Block syntax == * '''adddefaultmap''' { ''properties'' } * '''defaultmap''' { ''properties'' } :Sets the default set of..."
- 18:02, 2 October 2012 diff hist +1,691 N MAPINFO/Intermission definition Created page with "An intermission definition defines an ending sequence. It will appear after the standard intermission stats screen. == Block syntax == '''intermission''' ''name'' { ''properti..."
- 15:37, 2 October 2012 diff hist +3,561 N MAPINFO/Gameinfo definition Created page with "The gameinfo section of MAPINFO defines global properties for the game. == Block syntax == '''gameinfo''' { ''properties'' } == Block properties == * '''advisorycolor = "<col..."
- 15:16, 2 October 2012 diff hist +1,072 N MAPINFO/Episode definition Created page with "An episode is a selectable starting point for the game. Episodes will appear on the menu in the order they are defined here. There should be at least one episode defined. The ..."
- 15:09, 2 October 2012 diff hist +804 N MAPINFO/Cluster definition Created page with "A cluster is a grouping of maps, usually, but not necessarily, separated by story elements. This should not be confused with episodes. == Block ..."
- 15:01, 2 October 2012 diff hist +661 N MAPINFO Created page with "The MAPINFO lump allows defining meta information about maps as well other static information such as episodes and clusters. The format follows ZDoom's [[ZDoom:MAPINFO|ZMAPINF..."
- 13:46, 2 October 2012 diff hist +46 m MediaWiki:Sidebar
- 13:45, 2 October 2012 diff hist -12 m MediaWiki:Sidebar
- 13:44, 2 October 2012 diff hist +292 N MediaWiki:Sidebar Created page with " * navigation ** mainpage|mainpage-description ** portal-url|portal ** currentevents-url|currentevents ** recentchanges-url|recentchanges ** randompage-url|randompage ** helpp..."
- 13:42, 2 October 2012 diff hist +18 m Special Lumps →General Purpose Scripts
- 13:39, 2 October 2012 diff hist +451 N TEXTCOLO Created page with "TEXTCOLO is a lump that assigns color information for fonts. ECWolf has many colors predefined so in general this is not needed. This is shared code from ZDoom, so the [[ZDoom..." current
- 13:36, 2 October 2012 diff hist +321 N ANIMDEFS Created page with "ANIMDEFS allows animation to be assigned to textures. Animations can either be looping sequences, switches, or even warping. This is implemented as shared code from ZDoom, so ..." current
- 13:33, 2 October 2012 diff hist +286 N FONTDEFS Created page with "FONTDEFS is a lump for defining multi-patch fonts. Fonts can be defined as either a template with printf-style syntax or as a collection of images assigned to specific charac..." current
- 13:31, 2 October 2012 diff hist -78 TEXTURES So basically the whole page was mostly useless. current
- 13:28, 2 October 2012 diff hist -101 TEXTURES
- 13:27, 2 October 2012 diff hist -448 TEXTURES →Defining Textures: Removed outdated information.
- 13:25, 2 October 2012 diff hist +333 SNDINFO
- 20:06, 1 October 2012 diff hist +715 N DECORATE expressions Created page with "Parameters in which normally take integer values in DECORATE may be full expressions. The standard mathematical operators are supported. == Mathematical Functions == * '''..." current
- 20:01, 1 October 2012 diff hist +1,295 N A GunAttack Created page with "'''A_GunAttack''' [(int ''flags''[, string ''sound''[, float ''snipe''[, int ''maxdamage''[, int ''blocksize''[, int ''pointblank''[, int ''longrange''[, int ''maxrange'']]]]]..."
- 19:44, 1 October 2012 diff hist +635 N A FireCustomMissile Created page with "'''A_FireCustomMissile''' (string ''missiletype''[, float ''angle''[, bool ''useammo''[, int ''spawnoffset''[, int ''spawnheight''[, bool ''aim''[, float ''pitch'']]]]]]) Fir..."
- 19:39, 1 October 2012 diff hist +813 N A CustomPunch Created page with "'''A_CustomPunch''' (int ''damage''[, bool ''norandom''[, int ''flags''[, string ''pufftype''[, float ''range''[, float ''lifesteal'']]]]]) Performs a player melee attack. * ..." current
- 19:31, 1 October 2012 diff hist +149 N A WeaponReady Created page with "'''A_WeaponReady''' Makes the weapon ready for firing. This function checks if the player has the fire buttons held and enters the Fire state if so." current
- 19:30, 1 October 2012 diff hist +173 N A Raise Created page with "'''A_Raise''' Brings the weapon on the screen. For use in the Select state. The speed of the raise can be changed by calling more frequently (even multiple times per tic)." current
- 19:29, 1 October 2012 diff hist +173 N A Lower Created page with "'''A_Lower''' Drops the weapon on the screen. For use in the Deselect state. The speed of the drop can be changed by calling more frequently (even multiple times per tic)." current
- 19:28, 1 October 2012 diff hist +78 N A Stop Created page with "'''A_Stop''' Sets the actor's velocities to 0. Used for stopping projectiles." current
- 19:26, 1 October 2012 diff hist +141 N A GiveInventory Created page with "'''A_GiveInventory''' (string ''type''[, int ''amount'']) Gives the Inventory item ''type'' to the calling actor. ''Amount'' defaults to 1." current
- 19:25, 1 October 2012 diff hist +88 N A GiveExtraMan Created page with "'''A_GiveExtraMan''' [(int ''amount'')] Gives one (or more) lives to the calling actor." current
- 19:24, 1 October 2012 diff hist +53 N A Fall Created page with "'''A_Fall''' Removes the solid flag and drops items." current
- 19:22, 1 October 2012 diff hist +207 N A Dormant Created page with "'''A_Dormant''' Jumps to the See state if there are no actors currently occupying the calling actor's position. When the jump happens it sets the AMBUSH, SHOOTABLE, and SOLI..." current
- 19:20, 1 October 2012 diff hist +169 N A JumpIf Created page with "'''A_JumpIf''' (bool ''expression'', state ''frame'') Jumps to the specified state (frame) if ''expression'' is true. See DECORATE expressions for more information." current
- 19:16, 1 October 2012 diff hist +201 N A Jump Created page with "'''A_Jump''' (int ''chance'', state ''frame'', ...) Has a ''chance'' (0-256) of jumping to the specified state (frame). If more than one state is given then the jump locatio..." current
- 19:14, 1 October 2012 diff hist +776 N A SpawnItemEx Created page with "'''A_SpawnItemEx''' (string ''type''[, float ''xoffset''[, float ''yoffset''[, float ''zoffset''[, float ''xvel''[, float ''yvel''[, float ''zvel''[, float ''angle''[, int ''f..." current
- 16:07, 1 October 2012 diff hist +329 N A SpawnItem Created page with "'''A_SpawnItem''' (string ''type''[, float ''distance''[, float ''zheight'']]) Spawns the specified actor ''type'' at the location of the calling actor. If a ''distance'' is ..." current
- 16:05, 1 October 2012 diff hist +143 N A BossDeath Created page with "'''A_BossDeath''' Checks to see if all actors of the calling actor's type are dead. If so executes the special action assigned in MAPINFO." current
- 16:03, 1 October 2012 diff hist +54 N A Scream Created page with "'''A_Scream''' Plays the calling actor's death sound." current
- 16:02, 1 October 2012 diff hist +85 N A PlaySound Created page with "'''A_PlaySound''' (string ''soundname'') Plays the specified sound from SNDINFO." current
- 16:02, 1 October 2012 diff hist +51 N A Pain Created page with "'''A_Pain''' Plays the calling actor's pain sound." current
- 16:01, 1 October 2012 diff hist +60 N A ActiveSound Created page with "'''A_ActiveSound''' Plays the calling actor's active sound."
- 15:51, 1 October 2012 diff hist +1,220 N A WolfAttack Created page with "'''A_WolfAttack''' [(int ''flags''[, string ''sound''[, float ''snipe''[, int ''maxdamage''[, int ''blocksize''[, int ''pointblank''[, int ''longrange''[, float ''runspeed'']]..." current
- 15:40, 1 October 2012 diff hist +217 N A MonsterRefire Created page with "'''A_MonsterRefire''' (int ''chance'', state ''abort'') Calls A_FaceTarget and has a chance (0-256) of continuing while the target is visible. If the chance fails the act..." current
- 15:37, 1 October 2012 diff hist +284 N A MeleeAttack Created page with "'''A_MeleeAttack''' (int damage[, float accuracy]) Performs a melee attack on the target. Accuracy is the probability (0.0-1.0) that the attack will succeed. Damage is not ..."
- 15:31, 1 October 2012 diff hist +708 N A CustomMissile Created page with "'''A_CustomMissile''' (string ''missiletype''[, float ''spawnheight''[, int ''spawnoffset''[, float ''angle''[, int ''aimflags'']]]]) Spawns the specified monster projectile ..."
- 15:22, 1 October 2012 diff hist +20 N A LookEx Redirected page to A Look current
- 15:05, 1 October 2012 diff hist +798 N A Look Created page with "'''A_Look''' [(int ''flags''[, float ''minseedist''[, float ''maxseedist''[, float ''maxheardist''[, float ''fov'']]]])] Causes the monster to check its field of vision for a..." current
- 13:42, 1 October 2012 diff hist +1 m A FaceTarget current
- 13:41, 1 October 2012 diff hist +354 N A FaceTarget Created page with "'''A_FaceTarget''' [(float ''max_turn''[, float ''max_pitch''])] Changes the actor's angle to face the actor's target. The max angle this function will turn, in degrees, can b..."
- 13:36, 1 October 2012 diff hist +782 N A Chase Created page with "'''A_Chase''' [(state ''melee''[, state ''ranged''[, int ''flags'']])] Standard monster AI function. Moves the monster according to the speed property. * ''melee'': If set th..."
- 13:24, 1 October 2012 diff hist -6 m DECORATE →Syntax
- 01:54, 29 September 2012 diff hist +4,645 N Actor properties Created page with "Properties set various values regarding the behavior of a DECORATE actor. If a propert has the same name as a ZDoom property the behavior shoul..."
- 01:03, 29 September 2012 diff hist +2 m Main Page
- 01:00, 29 September 2012 diff hist +2,115 N Actor flags Created page with "The following flags will modify the behavior of DECORATE actors in certain ways. If the flag name matches one in ZDoom it is generally safe to assume that the behavior wi..."
- 15:23, 27 September 2012 diff hist +30 m Special Lumps →General Purpose Scripts: Fonts!
- 15:22, 27 September 2012 diff hist +21 m Special Lumps →Compatibility Scripts
- 15:20, 27 September 2012 diff hist +116 m TEXTURES See also
- 15:19, 27 September 2012 diff hist +28 m DECORATE
- 15:19, 27 September 2012 diff hist +28 m LOCKDEFS current
- 15:18, 27 September 2012 diff hist +182 N LOCKDEFS Created page with "LOCKDEFS assocociates keys to lock numbers. ECWolf lifts the code for this lump directly from ZDoom so it should work the same as the ZDoom lump of the sam..."
- 15:13, 27 September 2012 diff hist +932 N Action functions Created page with "The following are code pointers for use within DECORATE. If the name of a function below matches one found in ZDoom the behavior should be simil..."
- 14:28, 27 September 2012 diff hist -1,646 DECORATE Removed outdated lists.
- 14:25, 27 September 2012 diff hist +76 m DECORATE →Syntax
- 14:23, 27 September 2012 diff hist 0 m DECORATE →Syntax
- 14:22, 27 September 2012 diff hist -14 m DECORATE →See Also
- 14:20, 27 September 2012 diff hist +731 Data Container Formats
- 14:08, 27 September 2012 diff hist +102 m DECORATE →Syntax: Updated
- 05:28, 21 May 2012 diff hist +2,605 N DECORATE Basic information dump
- 05:01, 21 May 2012 diff hist +31 Compile ECWolf on Linux Mercurial
- 04:55, 21 May 2012 diff hist +59 m Special Lumps →General Purpose Scripts
- 04:54, 21 May 2012 diff hist +141 m WL6 Maps →Syntax: Player sprite syntax current
- 20:44, 18 January 2010 diff hist +3 Data Container Formats →Name Spaces: What was I thinking?