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From ECWolf Wiki
- A ActiveSound
- A AlertMonsters
- A BossDeath
- A CallSpecial
- A ChangeFlag
- A ChangeVelocity
- A Chase
- Action functions
- Action specials
- Actor flags
- Actor properties
- Actor states
- A CustomMissile
- A CustomPunch
- A Dormant
- A Explode
- A FaceTarget
- A Fall
- A FinishDeathCam
- A FireCustomMissile
- A GiveExtraMan
- A GiveInventory
- A GunAttack
- A GunFlash
- A Jump
- A JumpIf
- A JumpIfCloser
- A JumpIfInventory
- A Light
- A Look
- A Lower
- A MeleeAttack
- A MonsterRefire
- ANIMDEFS
- A Pain
- A PlaySound
- A Raise
- A ReFire
- Art screens
- A ScaleVelocity
- A Scream
- A SetTics
- A SpawnItem
- A SpawnItemEx
- A Stop
- A Succeed
- A TakeInventory
- A WeaponGrin
- A WeaponReady
- A WolfAttack
- A ZoomFactor
- Classes:Actor
- Classes:Ammo
- Classes:AngelOfDeath
- Classes:BackpackItem
- Classes:BareLightBulb
- Classes:BareTable
- Classes:Barrel
- Classes:Basket
- Classes:BJPlayer
- Classes:BJRun
- Classes:BJWasHere
- Classes:Blinky
- Classes:Blood
- Classes:Blood2
- Classes:BlueAK47
- Classes:BlueClip
- Classes:BlueColumn
- Classes:BlueGatlingGun
- Classes:BlueGatlingGunUpgrade
- Classes:BluePistol
- Classes:Bomb
- Classes:Bones1
- Classes:Bones2
- Classes:Bones3
- Classes:Bones4
- Classes:Bones5
- Classes:Bones6
- Classes:BrokenCage
- Classes:BrownColumn
- Classes:BrownPlant
- Classes:BrownPlant2
- Classes:Bubbles
- Classes:BunkBed
- Classes:CageWithGore
- Classes:CageWithGore2
- Classes:CageWithRat
- Classes:CageWithSkulls
- Classes:CallApogee
- Classes:CantaloupeAmmo
- Classes:CeilingLight
- Classes:CeilingLight2
- Classes:Chalice
- Classes:Chandelier
- Classes:Chandelier2
- Classes:ChemicalRocket
- Classes:ChemicalSmoke
- Classes:ChemicalTable
- Classes:ChestofJewels
- Classes:Clip
- Classes:ClipBox
- Classes:ClipBox2
- Classes:Clyde
- Classes:ControlPanel
- Classes:CowCarcass
- Classes:CrackedPillar
- Classes:Cross
- Classes:Crown
- Classes:CustomInventory
- Classes:CyanKey
- Classes:DeadGreenGuard
- Classes:DeadGuard
- Classes:DeadRat
- Classes:DeathCam
- Classes:DeathKnight
- Classes:DevilIncarnate
- Classes:DevilStatue
- Classes:Doberman
- Classes:Dog
- Classes:DogFood
- Classes:DogFood2
- Classes:EmptyWell
- Classes:EmptyWell2
- Classes:EnergyBall
- Classes:ExtraLifeItem
- Classes:FakeHitler
- Classes:FatFace
- Classes:Feed
- Classes:FeedBucket
- Classes:FeedSack
- Classes:FeedTrough
- Classes:FireBall
- Classes:Flag
- Classes:FloorLamp
- Classes:Food
- Classes:Food2
- Classes:GatlingGun
- Classes:GatlingGunUpgrade
- Classes:GhoulishGhost
- Classes:Gibs
- Classes:Gibs2
- Classes:Gift
- Classes:GoldKey
- Classes:GreenBarrel
- Classes:GreenGuard
- Classes:GreenPlant
- Classes:GreenPlant2
- Classes:GreenSlime
- Classes:Gretel
- Classes:Guard
- Classes:GunBat
- Classes:HangedMan
- Classes:HangedMan2
- Classes:HangingCage
- Classes:HangingCage2
- Classes:Hans
- Classes:Health
- Classes:HighChemicalRocket
- Classes:HighChemicalSmoke
- Classes:HighRocket
- Classes:HighSmoke
- Classes:Hitler
- Classes:HorizontalBarrel
- Classes:HorizontalGreenBarrel
- Classes:Inky
- Classes:Inventory
- Classes:Key
- Classes:KeyGiver
- Classes:KitchenStuff
- Classes:Knife
- Classes:Knife2
- Classes:LostBJPlayer
- Classes:LostOfficer
- Classes:MachineGun
- Classes:MapRevealer
- Classes:MechaHitler
- Classes:Medikit
- Classes:Medikit2
- Classes:MelonAmmo
- Classes:MetalTable
- Classes:Mutant
- Classes:Needle
- Classes:NoahPlayer
- Classes:NuclearBarrel
- Classes:Officer
- Classes:OneUp
- Classes:OneUpHealth
- Classes:OneUpPill
- Classes:PatrolPoint
- Classes:Pinky
- Classes:Pistol
- Classes:PlayerPawn
- Classes:Plutonium
- Classes:Pots
- Classes:ProfessorQuarkblitz
- Classes:Puddle
- Classes:Puddle2
- Classes:Radio
- Classes:RadioactiveMist
- Classes:RandomSpawner
- Classes:RedCeilingLight
- Classes:RedCeilingLight2
- Classes:Robot
- Classes:Rocket
- Classes:SatanStatue
- Classes:Schabbs
- Classes:Schutzstafell
- Classes:ScoreItem
- Classes:SilverKey
- Classes:Sink
- Classes:SkeletonCage
- Classes:SkeletonFlat
- Classes:SkeletonFlat2
- Classes:Skewer
- Classes:SkullPile
- Classes:Smoke
- Classes:Spark
- Classes:SpearOfDestiny
- Classes:SpearOfDestiny2
- Classes:Spears
- Classes:Spectre
- Classes:Stove
- Classes:SubmarineWilly
- Classes:SuitOfArmor
- Classes:SuitOfArmor2
- Classes:TableWithChairs
- Classes:TableWithChairs2
- Classes:TallFloorLamp
- Classes:TeslaCoil
- Classes:TheAxe
- Classes:Trans
- Classes:TruckRear
- Classes:UberMutant
- Classes:Unknown
- Classes:Vase
- Classes:Vase2
- Classes:Vines
- Classes:Weapon
- Classes:WeaponGiver
- Classes:Well
- Classes:Well2
- Classes:WellWithBlood
- Classes:WhitePillar
- Classes:Wilhelm
- Classes:WolfensteinMonster
- Classes:WolfensteinSS
- Classes:WolfWeapon
- Classes:YellowKey
- Compile ECWolf on Android
- Compile ECWolf on Linux
- Compile ECWolf on Mac OS X
- Compile ECWolf on Windows
- Creating Maps And Wads
- Creating Maps With Global Light Levels And Flats
- Creating Maps With New Actors
- Data Container Formats
- Debug mode
- DECORATE
- DECORATE expressions
- ECWolf
- Editing tools
- Editor number
- Engine quirks
- FONTDEFS
- Game data
- Hierarchical class list
- Inheritance
- LANGUAGE
- LATCHCFG
- LOCKDEFS
- Main Page
- Making A Meet The Cast Screen
- MAPINFO
- MAPINFO/Automap definition
- MAPINFO/Cluster definition
- MAPINFO/Episode definition
- MAPINFO/Gameinfo definition
- MAPINFO/Intermission definition
- MAPINFO/Map definition
- MAPINFO/Skill definition
- Map translator
- SNDINFO
- Sound format
- Source code
- Special Lumps
- TEXTCOLO
- TEXTURES
- Universal Wolfenstein Map Format
- Using this Wiki
- Version compatibility
- Version history
- WL6 Maps
- Wolf4GW
- Wolf4SDL